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david12596
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Post subject: Map Suggestion: Moon Landing. Art work for the basic layout. Posted: Tue Feb 28, 2012 10:08 pm |
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Joined: Mon Jun 08, 2009 2:01 am Posts: 353 Location: New Jersey, USA
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 Took me about 8-10 hours to do this. I hope you guys can read it. I don't know how to make it any bigger. lol Also, I did not finish the blue side of the map, but its the exact same for the red side. If I knew how to take the red side and make it turn to the left i would do that, but I don't know how to do that. Still, I hope you guy like it! Suggestions would be nice on what to work on, seeing that this is the first map design for any game so far from me.
Last edited by david12596 on Wed Feb 29, 2012 4:47 pm, edited 2 times in total.
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Aeroniro
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Wed Feb 29, 2012 10:16 am |
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Joined: Mon Jan 30, 2012 3:40 pm Posts: 10
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 Dude, you have put some serious work in this indeed! Nice One problem though, I cannot read it.. If you have the image in a bigger resolution, I'd post the bigger one if I were you.
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david12596
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Wed Feb 29, 2012 4:06 pm |
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Joined: Mon Jun 08, 2009 2:01 am Posts: 353 Location: New Jersey, USA
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Aeroniro wrote: :o Dude, you have put some serious work in this indeed!
Nice
One problem though, I cannot read it.. If you have the image in a bigger resolution, I'd post the bigger one if I were you. I don't know how to make it bigger. LOL edit: so far, i can only make it smaller. :/ edit 2: should be better now.
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Joost
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Thu Mar 01, 2012 9:25 am |
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Joined: Thu Apr 23, 2009 5:45 pm Posts: 3662
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Cool, you put a lot of thought into this one!
How does the Buff 2 Monster fight? Does it take a team to battle him? Like a complex boss battle?
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david12596
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Thu Mar 01, 2012 4:44 pm |
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Joined: Mon Jun 08, 2009 2:01 am Posts: 353 Location: New Jersey, USA
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Joost wrote: Cool, you put a lot of thought into this one!
How does the Buff 2 Monster fight? Does it take a team to battle him? Like a complex boss battle? I had a few idea's for it, but I am not sure which one I should do. 1. My original idea was to have some creature that has chains on his legs, and if you break the chains, he would room free, needing at least 3 awesomenauts fighting him to be able to kill him. 2. Just make him a idle creature that needs two awesomenauts to kill him. 3. Same as above, but only 1 awesomenaut. 5. Same as the first with the chains, but have it so you would need both teams to fight him in order to kill him. The problem with some of this is, if it takes a long time to kill the Buff 2, the team fighting him may lose a tower if the fight last a minute or two, Another problem was, I could not think of a good reward for the team dealing the killing blow to the buff. I feel if it was to take 3 awesomenauts, the reward has to be much better then opening up the upper level of the level because both teams can enter that no matter who kills the buff. So yeah, I don't know how I can make it play out right and balance the risk/reward for going for buff 2. edit: Also i had a idea and was not sure if this would be good. The upper part maybe should have some kind of another buff to it, and the upper should have a entrances to it from the section in between the first two towers and the middle tower/single outer tower area.
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david12596
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Fri Mar 16, 2012 6:57 am |
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Joined: Mon Jun 08, 2009 2:01 am Posts: 353 Location: New Jersey, USA
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I don't know if we are ever going to see a 5v5 map, but I think when I get the time (I have papers to do for college) I will work on one. I have a rather interesting design in mind.
Note: its not going to be as big as this though. At least I hope it won't be.
edit: I have a better idea for a 3v3 map, so the above idea has to wait. Ill make a new post with the name of the map and the concept (no art work) now.
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david12596
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Wed May 02, 2012 11:46 pm |
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Joined: Mon Jun 08, 2009 2:01 am Posts: 353 Location: New Jersey, USA
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Now that I got a good amount of time with the game to get a good feel for it, I think this map could use some adjustments.
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Skunk Shampoo
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Mon May 07, 2012 1:10 am |
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Joined: Fri May 04, 2012 6:22 pm Posts: 29
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I love the idea of a monster you could let loose to wreck havok on the enemy  . Great concept.
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crow5716
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Mon May 07, 2012 4:00 pm |
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Joined: Fri May 04, 2012 4:35 pm Posts: 11
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I LOVE it. My favorite part of it is that you have to get through 3 turrets which would make the games more interesting.
-crow
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Bravura
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Post subject: Re: Map Suggestion: Moon Landing. Art work for the basic lay Posted: Mon May 07, 2012 4:33 pm |
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Joined: Sun May 06, 2012 2:36 am Posts: 43
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Great! Some Baron like in league would be neat, could make it either nice for a final push or a counter final push if the ennemy team is taking too much sweet time not attacking turrets.
small useless note: those turrets remember me of Gyromite XD
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