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 Post subject: Map Editor: Game freezes when editing obstacles
 Post Posted: Mon Mar 20, 2017 11:08 am 

Joined: Mon Mar 20, 2017 11:03 am
Posts: 1
Hey guys,

I need to use the Level Editor for an important project, but every time I try to scale, move or delete an object it freezes Awesomenauts. Naturally this sets me up with a bunch of problems. The condition for freezing seems to occur mostly when I scale an obstacle that generates procedural level art into a larger obstacle. Sometimes it also occurs after creating a new obstacle or simply moving an existing one. I can use any other functions normally.

I can include crashlogs for Ronimo staff, if that helps.

 Post subject: Re: Map Editor: Game freezes when editing obstacles
 Post Posted: Fri Mar 24, 2017 1:33 pm 
Ronimo Team Member
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Joined: Fri Jan 18, 2013 7:07 pm
Posts: 1112
Hey Shory! We're aware of the issue. What's causing your issue is our automatically generating level art, which currently takes up an incredible amount of performance. We're working on a fix for this!

A good workaround for now is turning off the automatically generating level art until you're done. You can do this by pressing the cogwheel in the level editor and turning off procedural level art there.

Let me know if this takes care of your issue for now! If it's something else entirely, I'd like to know too!

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