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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Tue Dec 02, 2014 12:12 pm 
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Veanko wrote:
This is going to be the last GeneralAI update for a while, so if you are using my GeneralAI and you want to update it, now would be a good time to do so.


Would now be a good time for the community to fork it? I'm sure a few people would like to maintain a fork, myself included, but feel we should get ourselves organized if that is to be the case. If you're really willing to pass the torch, it would be wise for somebody to create a topic for the community to work out how this will work. Ideally, everybody would be able to contribute easily and quickly, so we don't have the fragmentation we do now (FlawlessAI, IgnotisTweaks, etc.).

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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Tue Dec 09, 2014 4:54 pm 
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In the beta we adjusted a block to offset aiming (aimstickattarget), and give aiming more details. Do you think you can make some nice aiming intelligence for your bot so she won't auto aim anymore?


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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Tue Dec 09, 2014 6:00 pm 
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Yes, i plan to modify her aiming when i get around to updating her. Thanks for adding more options to aimstickattarget btw. :scoop:


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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Fri Dec 12, 2014 5:20 pm 
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Joost wrote:
The final versions need to be there before Monday 9:00 CET, on December 15. So you have this weekend left for final tweaks and improvements.

We don't have a final launch date for the patch yet, but if the bots are there at this date they are in time for the final version of 2.8.


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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Sat Dec 13, 2014 5:10 pm 
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A update has been released, here are the changes:

General:

-Fixed a mistake in VeankoStatusChecker.

Raelynn:

-No longer has perfect aim with snipe! you can now juke her if you're fast enough. How good she is at aiming snipe depends on the difficulty level.
-Is worse at aiming snipe if blinded; will try to avoid using snipe if blinded.


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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Sat Dec 13, 2014 5:40 pm 
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Veanko wrote:
Fixed a mistake in VeankoStatusChecker.


Was that the one with the health checker, where you used an Or instead of an And? (I'd like to see if I need to update my bots)

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Veanko wrote:
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 Post subject: Re: [IN-BETA] Raelynn - Aimbot
 Post Posted: Sat Dec 13, 2014 5:46 pm 
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Yeah, that was it.


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 Post subject: Re: [IN-GAME] Raelynn - Aimbot
 Post Posted: Fri Jan 09, 2015 9:07 am 
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She can snipe me when I'm an invisible Leon!! This is so annoying! Please fix and thanks!
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 Post subject: Re: [IN-GAME] Raelynn - Aimbot
 Post Posted: Fri Jan 09, 2015 10:38 pm 
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Another Snipe complaint: Please prevent her from switching her target at the last moment while sniping. I've been caught by offscreen snipes on several occasions because Rae switched her target before I could possibly have responded.

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Veanko wrote:
Ignotis the hedgehog confirmed


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 Post subject: Re: [IN-GAME] Raelynn - Aimbot
 Post Posted: Mon Jan 12, 2015 7:28 pm 
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Thanks for reporting. I should hopefully have her snipe issues fixed by the time 2.9 rolls around.


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