Hi, game crashes after save and play... any resolution i tried but don't work. Here is my application .
Quote:
Fri May 25 23:14:10 2012 GameLoop constructor starts
Fri May 25 23:14:10 2012 Settings constructor starts
Fri May 25 23:14:10 2012 LoadableSettings constructor starts
Fri May 25 23:14:10 2012 LoadableSettings constructor ends
Fri May 25 23:14:10 2012 AllSettings constructor starts
Fri May 25 23:14:10 2012 AllSettings constructor ends
Fri May 25 23:14:10 2012 LoadableSettings constructor starts
Fri May 25 23:14:10 2012 LoadableSettings constructor ends
Fri May 25 23:14:10 2012 MenuSettings constructor starts
Fri May 25 23:14:10 2012 MenuSettings constructor ends
Fri May 25 23:14:10 2012 WARNING: This identifier was not found in settings: runSteamStatisticsRetrieval
Fri May 25 23:14:10 2012 Boolean setting not correct: runSteamStatisticsRetrieval
Fri May 25 23:14:10 2012 Settings constructor ends
Fri May 25 23:14:10 2012 Localizer constructor starts
Fri May 25 23:14:10 2012 Text double in Localization: lvl210d0_king now
Fri May 25 23:14:10 2012 Text double in Localization: SkirmishOptions
Fri May 25 23:14:10 2012 Text double in Localization: Back
Fri May 25 23:14:10 2012 Localizer constructor ends
Fri May 25 23:14:10 2012 Localizer::loadPlatformSpecificData starts
Fri May 25 23:14:10 2012 Text double in Localization: lvl101f1_beserker scroll
Fri May 25 23:14:10 2012 Text double in Localization: Tooltip_ClanSelect_ExistingClan
Fri May 25 23:14:10 2012 Localizer::loadPlatformSpecificData ends
Fri May 25 23:14:10 2012 ClanList constructor starts
Fri May 25 23:14:10 2012 ClanList constructor ends
Fri May 25 23:14:10 2012 Time before screen: 0.551454
Fri May 25 23:14:10 2012 LoadingScreen Constructor start
Fri May 25 23:14:10 2012 SceneManager constructor starts
Fri May 25 23:14:10 2012 Renderer constructor starts
Fri May 25 23:14:10 2012 Renderer constructor ends
Fri May 25 23:14:10 2012 PCRenderer constructor starts
Fri May 25 23:14:10 2012 SDL_Init ok
Fri May 25 23:14:10 2012 Screen: 1024 768 fullscreen High
Fri May 25 23:14:10 2012 PCMacInputManager constructor starts
Fri May 25 23:14:10 2012 PCMacInputManager constructor ends
Fri May 25 23:14:11 2012 OpenGL GL_VENDOR ATI Technologies Inc.
Fri May 25 23:14:11 2012 OpenGL GL_RENDERER RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2
Fri May 25 23:14:11 2012 OpenGL GL_VERSION 1.3.1072 WinXP Release
Fri May 25 23:14:11 2012 OpenGL GL_EXTENSIONS
GL_ARB_multitexture
GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array
GL_S3_s3tc
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_element_array
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_map_object_buffer
GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_NV_blend_square
GL_NV_occlusion_query
GL_NV_texgen_reflection
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_extensions_string
WGL_EXT_swap_control
Fri May 25 23:14:11 2012 PCRenderer constructor ends
Fri May 25 23:14:11 2012 TextureManager constructor starts
Fri May 25 23:14:11 2012 TextureManager constructor ends
Fri May 25 23:14:11 2012 Listing directory Data/Fonts
Fri May 25 23:14:11 2012 Num files: 1