| Author |
Message |
|
AwakeningSE
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Sun Jun 17, 2012 2:15 pm |
|
Joined: Sat May 26, 2012 6:17 am Posts: 170
|
|
I see the bull as a tool, not a weapon. Some times I go bull instead of dynamites. Doesn't get me many kills but I can brute force myself through enemies and it comes in handy against turrets. Very powerful with a competent team. But it is useless without firepower.
_________________ Prestige 5, Level 45, Rank 61 - - Xbox Tag: AwakeningSE - - Lonestar or Yuri (flash-heal)
|
|
 |
|
 |
|
Bront20
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 6:22 am |
|
Joined: Tue Jun 05, 2012 8:15 am Posts: 348
|
|
Yeah, Lonestar's Bull is fine. It's a nice tool, but it's not worth upgrading too much, as it's expensive, and takes away from the other awesomeness Lonestar can do.
Missles are overpowered. His blaster is pretty awesome with a few upgrades, and his dynamyte is killer as well (Range, positioning, delay, and damage, what's not to like?). His Bull is a useful tool for area control, but it's actually pretty well balanced. It's just weak compared to just about anything else you can do with him.
_________________ PS3 & PC casual player. Hope to see you around.
|
|
 |
|
 |
|
olivier
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 9:44 am |
|
 |
| Ronimo Team Member |
 |
Joined: Wed Apr 22, 2009 6:08 pm Posts: 164
|
|
We are actually removing the second tier of the tongue range item. This should make tongue-mine combo's a bit more difficult to pull off.
Lonestar's rockets will be made a bit more expensive, to balance them out.
|
|
 |
|
 |
|
AwakeningSE
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 1:43 pm |
|
Joined: Sat May 26, 2012 6:17 am Posts: 170
|
olivier wrote: We are actually removing the second tier of the tongue range item. This should make tongue-mine combo's a bit more difficult to pull off.
Lonestar's rockets will be made a bit more expensive, to balance them out. Sounds very good 
_________________ Prestige 5, Level 45, Rank 61 - - Xbox Tag: AwakeningSE - - Lonestar or Yuri (flash-heal)
|
|
 |
|
 |
|
wolfkin
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 1:51 pm |
|
Joined: Mon May 14, 2012 1:20 pm Posts: 4 Location: Toronto, On
|
AwakeningSE wrote: I would like to see something done to prevent Leon from instantly killing players by dragging them into a pile of Yuri's mines. This tactic takes away all the fun of the game. you guys are so lucky. I never get to try any of these advanced tactics. I play with mostly randoms online so it's usually a solo affair.
_________________ – GamerCard (PSN) About Me - http://about.me/wolfkin
|
|
 |
|
 |
|
Gunked
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 2:29 pm |
|
Joined: Wed May 09, 2012 6:28 pm Posts: 80
|
olivier wrote: We are actually removing the second tier of the tongue range item. This should make tongue-mine combo's a bit more difficult to pull off.
Lonestar's rockets will be made a bit more expensive, to balance them out. Finally a Smart 
|
|
 |
|
 |
|
Fuzia
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 6:55 pm |
|
Joined: Sun May 06, 2012 2:55 pm Posts: 294 Location: Denmark
|
|
Never liked those kinds of shoes... but that design is boss! xD
|
|
 |
|
 |
|
DraftingDave
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 8:57 pm |
|
Joined: Thu May 31, 2012 11:20 pm Posts: 204 Location: Seattle
|
|
Are you still planning on making changes to Yuri's Warp Time?
_________________ In-depth discussion on the Ranking System viewtopic.php?f=6&t=3438PSN: D4V33D05 (the 0 is a zero)
|
|
 |
|
 |
|
Shank377
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Mon Jun 18, 2012 10:33 pm |
|
Joined: Sun May 20, 2012 2:06 am Posts: 48
|
olivier wrote: Lonestar's rockets will be made a bit more expensive, to balance them out. I really, really hope that isn't the only change to them.
|
|
 |
|
 |
|
Akuzuma
|
Post subject: Re: Awesomenauts Community Address #3 Posted: Tue Jun 19, 2012 1:57 am |
|
Joined: Thu May 10, 2012 2:18 am Posts: 325
|
Shank377 wrote: olivier wrote: Lonestar's rockets will be made a bit more expensive, to balance them out. I really, really hope that isn't the only change to them. I will like more changes to Lonestar's Homomissles as well. I believe the range of the missiles is about the same for Yuri's laser upgrade. AND to top it off. The homing for those things are ridiculous. I will like a damage reduction as well (T_T)
|
|
 |
|
 |
|