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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Mon Oct 26, 2015 2:23 pm 
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new montage / video : No pain, no gain

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Sam! wrote:
imo.


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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Tue Oct 27, 2015 12:35 am 
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Loving it.

Jas ive been tryin 2 git gud with frog.

Do you use max dam on dash, rbay,speed and tweeters?

Do u use ninja worms?

Whats the rule with boots? Can u get them a little later in aiguilon?


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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Tue Oct 27, 2015 5:30 pm 
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mgscythe wrote:
Loving it.

Jas ive been tryin 2 git gud with frog.

Do you use max dam on dash, rbay,speed and tweeters?

Do u use ninja worms?

Whats the rule with boots? Can u get them a little later in aiguilon?


Glad that you like my videos :thumb:
It's always great to get feedback about these things, if you or anyone else has some things they think would improve the quality make sure to let me know.

I was thinking about making a (video) guide on how to initiate with tweeters properly, but I think making a general frog (mindset) guide first might be alot better.

I use the most viable build for frog 99% off the time which is this :

The exact build order doesn't matter all that much tbh as long as you get burst early.
It's a shame it won't show the purchase order but I like getting boots late on aguilon and ribit (if you have good movement you don't need boots most of the time on these maps).
Thornfish, BKM and Boombox are also very good (and buying 1 clock upgrade with dash damage is decent)
I'm not saying any other builds are bad yet these upgrades are the most viable.

As for your question if I use RBAY, NO
RBAY is an aweful upgrade imo, even when it ''counters'' the entire enemy team CTT is often still a better option

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Lunk The Hero wrote:
Sam! wrote:
imo.


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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Tue Oct 27, 2015 7:50 pm 
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A couple of things about the video.

1) Skipping back in replays keeps the notifications up.
Skip back 3-6 seconds earlier when recording to avoid seeing those messages at the start of your clips. (See 1:43)

Perhaps things that are more specific to me:
2) I always like to use songs that haven't been used in other montages ('Nauts montages, at least), keeps things interesting.
3) More variety in characters can go a long way to making more interesting viewing.

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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Tue Oct 27, 2015 10:44 pm 
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Saxonrau Esq. wrote:
A couple of things about the video.

1) Skipping back in replays keeps the notifications up.
Skip back 3-6 seconds earlier when recording to avoid seeing those messages at the start of your clips. (See 1:43)

Perhaps things that are more specific to me:
2) I always like to use songs that haven't been used in other montages ('Nauts montages, at least), keeps things interesting.
3) More variety in characters can go a long way to making more interesting viewing.


Thanks for pointing these out, the first one especially is really important.
It didn't accur to me that the song I chose was actually really populair, I just used it because I like it alot and actually discovered it a week ago :scoop:

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Sam! wrote:
imo.


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 Post subject: Re: Jasnauts? - No pain, no gain
 Post Posted: Tue Nov 17, 2015 10:08 pm 
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new montage : In a blink of an eye

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The music in this video is a bit extreme I guess, next video will have more conventional music :thumb:
Still waiting for 1080 p :shrug:

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Lunk The Hero wrote:
Sam! wrote:
imo.


Your opinion is one of the reasons Sentry is in it's current state


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 Post subject: Re: Jasnauts? - In a blink of an eye △
 Post Posted: Wed Nov 18, 2015 3:55 am 
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Quite a good montage, not a fan of Dubstep (mostly because I've don't ever listen to it) but it's still good! :ayla:

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 Post subject: Re: Jasnauts? - In a blink of an eye △
 Post Posted: Wed Nov 18, 2015 7:43 pm 
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n1 jas

http://s13.postimg.org/9sbc8u1hj/screenshot_70.png

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This game has made me racist.
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 Post subject: Re: Jasnauts? - In a blink of an eye △
 Post Posted: Wed Nov 18, 2015 8:39 pm 
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zeg685 wrote:


You were the raelynn that game :glasses:

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Lunk The Hero wrote:
Sam! wrote:
imo.


Your opinion is one of the reasons Sentry is in it's current state


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 Post subject: Re: Jasnauts? - In a blink of an eye △
 Post Posted: Fri Feb 26, 2016 10:32 pm 
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New Froggy G Montage :


Energy Burst : Image


As you can read in the description of the video, I am taking a break from nauts at the moment because I'm not having any fun when playing the current game anymore.
I think fixing the current problems with the XP system and the game would be more beneficial for Ronimo than mindlessly adding new nauts but who am I to say that. :shrug:

Enjoy the video. :thumb:

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Lunk The Hero wrote:
Sam! wrote:
imo.


Your opinion is one of the reasons Sentry is in it's current state


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