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 Post subject: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 10:56 pm 
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Nautsbuilder has been updated to the current version of the game, including an XP slider allowing you to set the current level for damage and survivability effects. Thanks to G-Dov, Sryder13, Tri99ah Fin9er, Xelrog and Zold for updating the data. :thumb:

There are still a lot of bugs that need to be fixed (currently working on several bug fixes, but it takes time). Please report in this thread any bugs, issues or wrong numbers that you find. I will try to keep an updated list of issues below, so please check this list first before reporting the same issue multiple times. If there are viewing issues, please make sure to include your OS, browser & version to make things easier.

Major issues:
  • Nautsbuilder only shows a red background without any character list.

Minor issues:
  • Mutant Worms: Limited Ninja Edition results in "Bonus Damage: NaN".
  • Double RPG with Hamburger Phone adds the value instead of reducing it.
  • Nibbs' Fire Breath should list DPS for both regular and Awesomenauts-specific damage.
  • Clunk's Juggernaut "Fat Pete" should list a fixed value of "240" instead of "+120".
  • Yoolip's Lab Rats lists a DPS value for "Amplify Damage" which is non-sense.
  • Leon's Clover of Honour and Backstab Blade result in several NaN values.
  • Voltar's Chilli Flavoured Eye Drops adds "Charged DpS: NaN" and "Total DpS: NaN".
  • Jimmy's Skullplate trophy add a non-sensical DPS value.
  • Penny's DPS value should stem from max value, not average (Cookie Monster Badge & Grey Man Group Badge).
  • Clunk's Missile Barrage does not increase the value of Fat Pete correctly. (Should be +24 per stage, but is +12.)
  • Starstorm Statue does not add any damage.
  • List of effects has a weird ordering when more than 10 effects are listed.
  • List of effects has several line-wrapping/overlapping issues.
  • List effects that only apply under circumstances separately (Yoolip's Dino Training for Dummies).
  • Reordering upgrade stages in the build order sometimes results in having stage 2 before stage 1.

Wishlist:
  • Calculate enhanced DPS of AA-related bonus upgrades like Oily or Interrogating Answering Machine.
  • Effects of an upgrade that only relates to other upgrades should only be listed in the effects list if both are available. (e.g. Darkenstone, Glow Bracelets)
  • Separate Awesomenauts damage from regular damage.

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Last edited by r0estir0bbe on Thu Apr 14, 2016 9:20 am, edited 19 times in total.

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 11:02 pm 
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I found something rather strange.

Image
Image
Image
Overdrive Gear is nowhere to be found. This is the case for all 3 OD 'Nauts, but no one else. Nothing happened to cause this, it just looks that way.

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 11:07 pm 
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Force-reload the page, should already be fixed. :thumb:

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 11:08 pm 
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r0estir0bbe wrote:
Force-reload the page, should already be fixed. :thumb:

Fast work :ayla:

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 11:24 pm 
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:party:

Not sure if this is a priority for you, but it doesn't work at all on my iPad. Only the first screen comes up but clicking any of the characters does nothing.

Still, cheers!


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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Mon Mar 28, 2016 11:47 pm 
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The_Decompiler wrote:
:party:

Not sure if this is a priority for you, but it doesn't work at all on my iPad. Only the first screen comes up but clicking any of the characters does nothing.

Still, cheers!

What browser do you use with your iPad? What version? Can you send maybe a screenshot? Also probably need even more information to find out what the issue is. Can you try force-reloading the page?

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Tue Mar 29, 2016 12:56 am 
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Just a few Clunk things I noticed
Salvo is now 280 solar, and you should probably change the description to show it's an entirely different missile, not just 2x dmg to 1 missile. And plus add to the description that it activates after a vacuum bite / explode hits a naut.

Medical pump doesn't actually increase the health you get per bite, instead it actually increases the cap from 3 bites of 80 per stage to 6 bites of 80 per stage, increasing the cap, not increasing the amount of health you get per bite.

Also for Skolldir
Show that Axethrow now has an extra .5 stun to it. That hasn't been updated

And Scoop
His AA dmg upgrade still has a 3rd stage with 2.12 numbers on that
Image
I dont show it in the screenshot but all 3 stages are selectable, not just a description bug and it does mess with the values

Originally only went to do Clunk but I keep coming back :derp:
Swiggins
Pneumatic spoon is only 2 stages ingame, nautsbuilder says 3. The description is correct though bar the 3rd stage

Ted
Wheelbarrow with Ammo has 3 stages, same situation as scoops aa dmg
Commando Ted Figurine has 3 stages, same situation as scoops aa dmg
When you combine Double RPG with Hamburger Phone the side menu gets kinda wonky, instead of it showing the 66% health from hamburger phone it just adds 150% per stage onto that 66% so the double rpg's health reduction turns from health 66% to health 366%, instead of showing the 66% of hamburger phones upgrades

Small thing with Genji
Recently it was made so attack speed on AA also reduces the cooldown of storm drum by .35 per stage, despite it not saying so ingame directly you have to purchase attack speed then check storm drum's description to see its cooldown value change.
Image
Image

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Last edited by Lunk The Hero on Tue Mar 29, 2016 1:46 am, edited 2 times in total.

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Tue Mar 29, 2016 1:44 am 
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Wow, amazing work! I'll check over for some bugs tomorrow! :ayla:

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Tue Mar 29, 2016 1:49 am 
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The_Decompiler wrote:
:party:

Not sure if this is a priority for you, but it doesn't work at all on my iPad. Only the first screen comes up but clicking any of the characters does nothing.

Still, cheers!


Same here. I'm on Windows 8 on a crappy notebook (I should have my PC back by tomorrow tho, so I can test it again once I'm there)

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 Post subject: Re: Nautsbuilder updated to XP system - Bug report thread
 Post Posted: Tue Mar 29, 2016 1:50 am 
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Lunk The Hero wrote:
Salvo is now 280 solar, and you should probably change the description to show it's an entirely different missile, not just 2x dmg to 1 missile. And plus add to the description that it activates after a vacuum bite / explode hits a naut.

Fixed the solar. I see what you mean, but I'll leave it at x2 for now. The details regarding activation are in the tooltip, is that enough?

Lunk The Hero wrote:
Medical pump doesn't actually increase the health you get per bite, instead it actually increases the cap from 3 bites of 80 per stage to 6 bites of 80 per stage, increasing the cap, not increasing the amount of health you get per bite.

Fixed.

Lunk The Hero wrote:
Show that Axethrow now has an extra .5 stun to it. That hasn't been updated

Fixed.

Lunk The Hero wrote:
Scoop
His AA dmg upgrade still has a 3rd stage with 2.12 numbers on that
Image
I dont show it in the screenshot but all 3 stages are selectable, not just a description bug and it does mess with the values

Fixed.

Lunk The Hero wrote:
Swiggins
Pneumatic spoon is only 2 stages ingame, nautsbuilder says 3. The description is correct though

Fixed.

Lunk The Hero wrote:
Ted
Wheelbarrow with Ammo has 3 stages, same situation as scoops aa dmg
Commando Ted Figurine has 3 stages, same situation as scoops aa dmg

Fixed.

Lunk The Hero wrote:
Small thing with Genji
Recently it was made so attack speed on AA also reduces the cooldown of storm drum by .35 per stage, despite it not saying so ingame directly you have to purchase attack speed then check storm drum's description to see its cooldown value change.
Image
Image

Kind of fixed, I'll also add it to the issue list.

Also, the XP slider looks ugly as * and the XP number is not even shown in your browser. What browser, version & OS are you using?

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