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 Post subject: Re: Update 4.2.1 Live now!
 Post Posted: Sat Jul 15, 2017 8:17 pm 
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Joined: Tue Aug 18, 2015 3:50 am
Posts: 1452
I actually agree with YungGoat. It's hard to say why, but intuitively it feels like it should be an ability that should be cancelled. I keep instinctively trying to pounce Smiles when he grapples and them I'm like "oh yeah thats not ix"

from a balance perspective it would give him healthier counterplay without running a lawnmower over his stats, too.

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 Post subject: Re: Update 4.2.1 Live now!
 Post Posted: Sun Jul 16, 2017 4:23 pm 
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Joined: Fri Jun 10, 2016 1:38 am
Posts: 15
Smiles was over nerfed. His hook was fine, it was the only thing that allowed him to get in close since his speed is bad and his other abilities are brawling range. The only thing that had to be done to Hook was to allow stun to cancel it. Now it barely reaches anything since it's too slow and too short and Bush Telly actually hurts you since enemies are reeled in slower if you buy that.

Revert the nerfs, add stun being able to cancel Hook, make Hook do 50-75 base damage and add a second to the cooldown of Tail so it can't be "spammed" so much. There was no need to nerf Smiles this much because people refused to learn how to counter him.


Last edited by PastelMacabre on Sun Jul 16, 2017 8:31 pm, edited 1 time in total.

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 Post subject: Re: Update 4.2.1 Live now!
 Post Posted: Sun Jul 16, 2017 6:57 pm 
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Joined: Thu Oct 04, 2012 4:01 am
Posts: 4865
Location: Brazil
Dennis wrote:
-Using a controller no longer results in selecting five different buttons in the dropdown from the main menu screen.


Main menu is indeed fixed, but it's still bugged in the custom games menu (the one where you can select the map and settings prior to selecting a naut).

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