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 Post subject: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 3:36 am 
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Joined: Fri Jun 13, 2014 11:41 pm
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To keep people from going over to Hyper Universe?

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 4:54 am 
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add new nauts like valentina
more avatars to buy with awesomepoints
weekly rotations of free nauts


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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 7:31 am 
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I dunno it looks kinda crap to me, also its nexon, so thats kind of poison itself.

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 8:24 am 
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Location: Germany
Nexon likes to destroy games when put into localization.
This game looks like mortal combat combined with crappy movement.
For me nauts is 50% artstyle and 50% gameplay
So if the gameplay is godlike (which it seems not to be) it can only get on par with nauts for me

Ronimo will most likely not care about that game in particular, but as said before they now try to
adjust stated points.
There are always different similar games.

Future will tell how ronimo will react to their playerbase deceasing.

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 11:09 am 
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Erm, not impressed. Seems like a Final Fight hack&slash combined with Moba, rather than tactical platformer Awesomenauts is. The graphic style and animations are way too generic and lifeless Korean MMORPG-style to get any intrest from me at least.


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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 12:46 pm 
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IsoKoala wrote:
Erm, not impressed. Seems like a Final Fight hack&slash combined with Moba, rather than tactical platformer Awesomenauts is. The graphic style and animations are way too generic and lifeless Korean MMORPG-style to get any intrest from me at least.

This.

Plus the fact that I've never gotten into 2D fighting games (I absolutely hate Mortal Combat and the likes)

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 1:53 pm 
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Looks like garbage for me. Atleast it does not have commander rocket

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 4:52 pm 
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@kathy
So stick to what they've been doing o3o?

@DeadlyLampshade
Different people, different opinions :P True on Nexon's part, but Lawbreakers was quite surprising, so this could be as well.

@sLy
Aye, but like I said with Lawbreakers, this could be different.
Running, jumping and dashing, seems pretty standard to me in terms of movement :o.
(Skipping to the gameplay) It's gameplay is simpler though. Whether that's bad for you, I feel that it would draw in more casual players. As for myself, I feel like I can't anything in Awesomenauts e.e yet I can contibute in HU.

I only ask because this is the only other game that is a direct competition for Awesomenauts, I cannot think of any other 2D MOBA's.

@IsoKoala
But Final Fight is awesome...
Aye, but I find it more enjoyable to watch as I play rather than Awesomenauts style, BEFORE they started doing those re-designs like for Clunk and Lonestar, that art style is much better xD

@potterman28wxcv
But it's not a 2D fighter :l...and also *Kombat.

@StarDasher
To each their own, though I'm not here looking for anyone to support the competition :P Just to ask what will be done for this game because there's competition.
Not to get off topic, but I like Commander Rocket, what's wrong with him o3o?

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 5:35 pm 
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http://steamcharts.com/app/591530

Seems dead already.

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 Post subject: Re: What will Ronimo do...
 Post Posted: Mon Sep 04, 2017 6:09 pm 
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I never thought I'd say this, but Ronimo is a game design genius compared to this. :ksenia:

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