gonna have to see if this forum has a quick reply feature...
anyway, awesome, thanks, this actually worked. Dont know why windows 7's search function doesnt check in the appdata folder, thats actually WHY I have hidden files and folders shown, because a bunch of junk needs accessing in there for some reason or another, wish it would at least be open about WHAT it puts in there >< lol ohwell.
I guess if I call myself a princess, I can imbue you with legend status, my hero!

now to go make some tracks! hopefully... not that I'm promising anything of quality, but I'm not
terrible with valves hammer editor which is just boxes, models and other entities, and this is just a curvy line and some primitives, how hard can it be right?! though whether it's your level skills or the game engine, your tracks are GORGEOUS. not a fan of modern art and the things that inspired your art direction, but in a super high DOF and high lightmap resolution 3D interactive environment, it is really amazing! The thing that daunts me most I think is the texturing, does exporting the track also export material data, as in not like a bitmap image texture or anything but just the simple texture where you choose the colour, or do i need to choose the colour and apply it as a bitmap sample over the objects? Dont' want it coming out grey... guess I'll find out soon...
god I ramble, wasn't even finished but I'll spare you here lol, off to make a track =D