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 Post subject: possible anti clunk move?
 Post Posted: Tue May 22, 2012 7:03 pm 
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Joined: Sun May 06, 2012 5:28 am
Posts: 4
does the right back at ya upgrade for froggy G's whirlwind cause clunks explosion to reflect back at clunk along with his self damage if so i find it quite interesting. :ugeek:


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 Post subject: Re: possible anti clunk move?
 Post Posted: Tue May 22, 2012 7:59 pm 
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Joined: Thu May 10, 2012 2:18 am
Posts: 318
Would be nice to know. I love seeing Lonestar's dynamites turning into my team's color and killing him lol.


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 Post subject: Re: possible anti clunk move?
 Post Posted: Wed May 23, 2012 1:40 am 
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Joined: Tue May 15, 2012 1:21 am
Posts: 127
I'm pretty sure it does. Froggy G's Right Back At Ya appears to reflect whatever damage he takes, from gun shots to specials to mines. I can't really confirm this right now, as I restarted my character progressions.


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 Post subject: Re: possible anti clunk move?
 Post Posted: Wed May 23, 2012 1:51 am 
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Joined: Sun Apr 15, 2012 6:48 am
Posts: 32
Pretty sure it is only projectiles that are reflected such as Clunks missiles, Lonestar's blaster, Froggy G's squirt gun, and turret fire. Better off using shield.


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 Post subject: Re: possible anti clunk move?
 Post Posted: Wed May 23, 2012 5:03 pm 
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Joined: Sun May 20, 2012 3:59 pm
Posts: 1426
I tried it a few times with no success.

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