Register    Login    Forum    Search    FAQ Awesomenauts



Post new topic Reply to topic

Author Message
 Post subject: Character builds/tips
 Post Posted: Thu Aug 09, 2012 8:51 pm 
Offline
User avatar

Joined: Sun Aug 05, 2012 2:04 pm
Posts: 1
First post here, sorry if it's in an inappropriate section...
So I was wondering, is there a site that has builds or tips for characters?
If not, what are your personal approaches to Derpl and Coco, I've seen other players do really well with them but I personally can't seem to grasp them.
Thanks.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Thu Aug 09, 2012 9:51 pm 
Offline
User avatar

Joined: Mon Aug 06, 2012 9:39 pm
Posts: 49
Yellow Fury wrote:
First post here, sorry if it's in an inappropriate section...
So I was wondering, is there a site that has builds or tips for characters?
If not, what are your personal approaches to Derpl and Coco, I've seen other players do really well with them but I personally can't seem to grasp them.
Thanks.

im a fan of long range cat derpl, it is quite funny to pummel people hiding behind bots.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Thu Aug 09, 2012 10:01 pm 
Offline
User avatar

Joined: Tue Aug 07, 2012 8:56 am
Posts: 1
I haven't a clue how to use Derpl yet. With Coco you want to take damage, cooldown, and range upgrades for the ball, take movement speed and slow effect and slow time on blaze. Her attack isn't very good (like most in the game) for damage but it has great utility. Definitely take the slow effect on it to keep people from escaping team fights and the turret damage upgrade for pushing lanes.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Thu Aug 09, 2012 10:09 pm 
Offline
User avatar

Joined: Sat Aug 04, 2012 9:40 am
Posts: 62
I agree with ndessell, your best bet with Derpl right now is probably gonna be catty Derpl. Build depending on your opponents, if you're having issues with Leon build attack speed first, consider snare trap duration. If you're having trouble with Clunk pushing the lane, build range first so you can out poke him and keep him from pushing your turrets, if you're having general issues with people getting in your face, build damage and speed cats evenly so you can have a hard punch when they try to run up to you.

Though I also feel you should get snare trap and siege mode before anything else, so your can range harrass with nukes, poke towers, etc. And in the midst of building on cats build health, a tanky Derpl is a strong Derpl. When you're done with cats, build into siege shield so if someone attacks you point blank you can hunker down if need be (Like a team fight) and resist a lot of their focus. They likely will focus you too, Derpl is big so it makes people tend to focus him, and when they realize how dangerous max cats are, they really will want to kill you.

If you feel cats aren't working, you can invest in siege mode first. Some of the stronger upgrades are nuke damage, nuke range, shield, and damage. Siege attack range is okay but I find it to be a bit unnecessary, people tend to run into your siege mode a lot. Knockback is a bit finicky, but I've read that it can be good for defending towers, though I've never tried it. I only used knockback upgrade once for siege mode and didn't really like it.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Fri Aug 10, 2012 1:26 am 
Offline
User avatar

Joined: Sun Aug 05, 2012 6:16 am
Posts: 203
Location: Canada
I have to say I also am at a loss as to how to do well with Derpl, but these other guys seem to know what they're talking about.

As for Coco, there's really a bunch of different ways she can be played in order to be beneficial to your team. She really plays as they classify her: a harasser. Personally, I build for extra speed/extra slow/longer duration on Blaze, and damage/attack speed/slow on her main attack, and just harass/trap enemies all over the map. This is especially useful in team fights, as you'll almost guarantee your enemies won't be escaping the damage from your team, or you. You'll want to take some form of extra health if you do this though, as she is very squishy.

You can also try building up her lightning ball. You can harass really well from a distance this way, and rack up a lot of sneaky kills when teams are camping their turrets. Try like the other person suggested above: extra range, damage, and cooldown.

Hope that helps!

_________________
Steam: Naaza

Co-founder and member of Team BadAku.

My Youtube! | My Twitter!


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Fri Aug 10, 2012 1:49 pm 
Offline

Joined: Tue Aug 07, 2012 10:24 am
Posts: 10
I Never use cat derpl. Pure siege mode lets you always dominate in power, even against leon, also you can fall through platforms when sieged, just land on a head and nuke whilst hitting with a good base fire rate for 12 damage a shot. With cat you cant move and shoot anyway because it slows you down so much. Only advantage is hitting our of range turrets.

Normally get 10+ kills with siege build easy, nuke is so powerful.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Fri Aug 10, 2012 7:51 pm 
Offline
User avatar

Joined: Sat Aug 04, 2012 9:40 am
Posts: 62
MonkeyboyGWW wrote:
With cat you cant move and shoot anyway because it slows you down so much.


Maybe, but it's still more movement than you can do with siege mode. Also the ability to take off the ground gives you a good bit of options to maneuver. It's also a matter of personal taste and playstyle.


Top 
 Profile  
 
 Post subject: Re: Character builds/tips
 Post Posted: Thu Aug 16, 2012 1:46 am 
Offline

Joined: Thu Aug 16, 2012 1:39 am
Posts: 1
Good Derpl builds have already been covered by the guys above me, but one thing I might add. I'm a big fan of building for siege mode, if you choose to go with this path the cooldown on the siege deployment is SO handy! Too many times have I been caught prematurely jumping into siege mode and having my * kicked by a Clunk or Leon who has the close range damage advantage, just because I can't switch out of siege mose quick enough. With the cooldown upgrade, everything feels a whole lot smoother.

Just a bit of advice :)


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic