Register    Login    Forum    Search    FAQ Awesomenauts



Post new topic Reply to topic

Author Message
 Post subject: [USER TRACK] Cubed, check it out
 Post Posted: Mon Aug 01, 2011 5:58 pm 
Offline

Joined: Mon Aug 01, 2011 5:38 pm
Posts: 4
ok i managed to finish the track. it came out pretty easy and short, but at faster speeds its got some challenge to it. download it below

http://www.mediafire.com/?5fqobacescykdf5

UPDATED:
Changed the name to something original: Cubed. added a pic for ingame level select. And thats it for me for this game.
Happy Gaming

Pics:
Image

Image

also you can download the 3ds max file of this track to improve upon it if you want.

http://www.mediafire.com/?knybzlimbxj7y8c


Last edited by Yooby on Thu Aug 04, 2011 1:00 am, edited 3 times in total.

Top 
 Profile  
 
 Post subject: Re: [New Track - In Progress] Adobt and finish this track
 Post Posted: Tue Aug 02, 2011 8:38 am 
Offline
Ronimo Team Member
User avatar

Joined: Thu Apr 23, 2009 5:45 pm
Posts: 8963
Cool! You should really put an exporter version online, though, since this way hardly anyone can play it.

To make the textures work, you should copy them to the folder where the track has baan exporter (Proun\Tracks\NewTrack).


Top 
 Profile  
 
 Post subject: Re: [New Track - In Progress] Adobt and finish this track
 Post Posted: Tue Aug 02, 2011 9:15 pm 
Offline

Joined: Mon Aug 01, 2011 5:38 pm
Posts: 4
Im having problems with making lines, only part of the line shows up in game and it freezes if u continue on. This seems to happen after modifying the track.

again im really not very good with 3dsmax, hardly ever used it. Would be nice if there was plugins for blender. Thats a great 3d modeling app in my opinion.

Also placing the textures in the folder didnt show texs ingame. I applied them correctly on 3dsmax.

btw im using 3dsmax 2011 if that makes a difference.


Top 
 Profile  
 
 Post subject: Re: [New Track - In Progress] Adobt and finish this track
 Post Posted: Wed Aug 03, 2011 6:15 am 
Offline

Joined: Mon Aug 01, 2011 5:38 pm
Posts: 4
nvm i figured it out. updated the first post with the track for users to try.


Top 
 Profile  
 
 Post subject: Re: [New Track] check it out
 Post Posted: Wed Aug 03, 2011 8:42 pm 
Offline
Ronimo Team Member
User avatar

Joined: Thu Apr 23, 2009 5:45 pm
Posts: 8963
Could you rename the track's folder to something other than "NewTrack"? As it is now, the highscores for this track will mix with the highscores of other custom tracks. If you can think of a unique name for your track, than that name will also be used by the highscores server.


Top 
 Profile  
 
 Post subject: Re: [New Track] check it out
 Post Posted: Thu Aug 04, 2011 1:01 am 
Offline

Joined: Mon Aug 01, 2011 5:38 pm
Posts: 4
Name have been updated. new link on original post.


Top 
 Profile  
 
 Post subject: Re: [New Track] check it out
 Post Posted: Fri Aug 05, 2011 7:15 am 
Offline

Joined: Sat Jul 23, 2011 5:57 am
Posts: 3
I really enjoyed your track. Thanks!


Top 
 Profile  
 
 Post subject: Re: [USER TRACK] Cubed, check it out
 Post Posted: Sat Aug 06, 2011 6:16 am 
Offline

Joined: Sat Aug 06, 2011 6:09 am
Posts: 1
I'm unable to finish the track. At a certain point the "end of race" message appears before completing the lap and the game freezes. And some cubes really need a border, they blend too much with the black background. Wouldn't be better a white BG, or anything brighter?

Besides that, great concept.


Top 
 Profile  
 
 Post subject: Re: [USER TRACK] Cubed, check it out
 Post Posted: Sat Sep 10, 2011 4:34 pm 
Offline
Ronimo Team Member
User avatar

Joined: Thu Apr 23, 2009 5:45 pm
Posts: 8963
I have put a new patch for Proun online (v106), which should fix the problem with this track that you automatically finished and/or crashed randomly in the middle of the race. Quite a stupid error in my code, actually, but it turned out to be in code that I wrote 6 years ago, so I do have an excuse... ;)

Hope it works now!


Top 
 Profile  
 
 Post subject: Re: [USER TRACK] Cubed, check it out
 Post Posted: Mon Oct 17, 2011 7:27 pm 
Offline

Joined: Mon Oct 17, 2011 7:25 pm
Posts: 1
I can complete the level fine, but a part of the line is invisible between the red and green bordered cubes.


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic