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gamjuven
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Post subject: AI Bots Online issue Posted: Mon May 14, 2012 9:18 pm |
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Joined: Fri May 11, 2012 3:03 pm Posts: 41 Location: Pittsburgh, PA
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I have seen this a couple of times on a couple of matches, some in my favor, most not. How do bots get so different level-wise for a team? I just played a 1v1 match against someone and their bots were level 36 and 31, and the guy was Leon with level 28. Meanwhile my team was level 27 and 24 and I was level 32 (also Leon). Why the heck was there such a difference?!
My opponent's bot that was level 36 was Lonestar and he crushed my bots all over the place and led the match in kills. My best bot was 1/9 KD ratio.
Am I doing something wrong? Why is there such a difference?
Thanks in advance
_________________ GT: PLAYERAchilles Main: Leon or Lonestar
Suck brick kid!
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digitallimit
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Post subject: Re: AI Bots Online issue Posted: Tue May 15, 2012 12:23 am |
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Joined: Sat May 05, 2012 2:00 pm Posts: 100
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The bots are not all equal in skill as they're coded for their unique actions, and you have to consider that opposing bots may match better against your blend, or that you or your enemies might find it easier to win against certain bots, or vice versa.
E.g. playing as Yuri against a Froggy G and Leon bot seems often more difficult than playing against a Clunk and a Lonestar. With that, the Clunk bot in general is really dumb and super easy to kill. In contrast, Froggy G seems to be the most miraculously intelligent of the bots, splash dashing into tornadoes like an Awesomenauts veteran.
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TUNApocalipz
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Post subject: Re: AI Bots Online issue Posted: Sat Dec 08, 2012 12:57 pm |
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Joined: Wed Nov 07, 2012 8:00 pm Posts: 477 Location: In Pikachu's left Eustachian tube
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I find clunk, Froggy and lonestar bots the most effective. They can be so good sometimes. 
_________________ XBL GT: TUNApocalipz Randomnauts anyone? Here's a multiple RNG: http://www.randomizer.org/form.htmFill in: 4, 3, 1 to 6, Yes, Yes Least to Greatest, Place Markers off. Should be straight forward!
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Shade667
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Post subject: Re: AI Bots Online issue Posted: Sun Dec 09, 2012 2:50 am |
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Joined: Sun May 06, 2012 11:52 am Posts: 1696 Location: Retired from Awesomenauts, on vacation in the Underworld.
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TUNApocalipz wrote: I find clunk, Froggy and lonestar bots the most effective. They can be so good sometimes.  thats 75% of the bots...
_________________ PSN: Teh_Shade667 Community Member No.1878 Rank: 25 Patience is a Virtue. SHADE!R.I.P Consolenauts
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TUNApocalipz
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Post subject: Re: AI Bots Online issue Posted: Sun Dec 09, 2012 5:17 pm |
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Joined: Wed Nov 07, 2012 8:00 pm Posts: 477 Location: In Pikachu's left Eustachian tube
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Shade667 wrote: TUNApocalipz wrote: I find clunk, Froggy and lonestar bots the most effective. They can be so good sometimes.  thats 75% of the bots... Does that mean that what I said isn't true? I have an opinion.
_________________ XBL GT: TUNApocalipz Randomnauts anyone? Here's a multiple RNG: http://www.randomizer.org/form.htmFill in: 4, 3, 1 to 6, Yes, Yes Least to Greatest, Place Markers off. Should be straight forward!
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