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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Thu Jun 20, 2013 8:24 pm 
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Joined: Mon Jun 03, 2013 6:04 pm
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Location: Stunland with Skølldir and Froggy
Voltar, Clunk, Vinnie & Spike.

Voltar and Clunk push the lanes, and Vinnie can get the enemies, tie them to ribbons and mow them down, so they are sleepin' with the fishes.

This works like a dream. Protect Voltar the most so he can afford his upgrades to become the late game beast he is. Since Vinnie can pick up lots of kills, Voltar will have the solar he needs. Clunk is the pusher/tank.

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Fri Jun 21, 2013 2:09 am 
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Joined: Tue Mar 05, 2013 7:11 pm
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AA clunk, Droid spawn raelynn, push lonestar.
guranteed under 10 min victory

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Mon Jun 24, 2013 10:05 am 
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Yuri + Derpl + Leon :3

Leon can use his tongue to get enemies in traps and in mines :D

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Mon Jun 24, 2013 11:26 am 
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Joined: Fri Feb 08, 2013 11:58 am
Posts: 1297
Location: In a phone booth. Or under umbrella?
Support Genji + Tank Clunk + Roamer Ayla
Genji supports Clunk who does heavy bursts and tanks a lane/turrets, Ayla roams around the map getting stuff done.

Support Genji + Stundir + Tank Clunk
Genji supports while Skølldir and Clunk push, Hakuna Matata. :lolstar:

Stun Froggy G + Boom Clunk + Warp Yuri
They rarely stand a chance. Boom.

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 10:40 am 
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I'm glad people got smart and started explaining WHY they posted the comps they chose. The beginning posts with simple "blah + blah + blah" was accomplishing nothing.

I honestly think any burst comp with vinnie with invis cloud is the best

Vinnie (invis cloud and full dmg on dash) + Froggy G (dash burst with cubes and tornado) + Insert random naut with their cute little burst here

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 5:04 pm 
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Location: UK
clunk + V+S, so good. Hint: invis clunk :O

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 6:19 pm 
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Joined: Wed Feb 27, 2013 7:13 pm
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I recently played a game was Kitty Derpl with max dmg, on my team were a random Clunk with base bite-splode and maxing AA, and my duo que Voltar, the only time we left the top lane of Ribbit was to buy upgrades after we destroyed a tower, the game was over in less than 5 mins, (we were against Voltar, splode Clunk, Raelynn)

The 20 dmg kitties were a very strong deterrent for engaging us, while clunk was the main source of tower dmg, clunk and my self were two very large very dangerous walls to keep clunk off of voltar while he could heal himself up with SKB. The enemy team just seemed so helpless, and I felt bad, but it was just so strange that it worked, ( I had lost every other game that day while playing as my mains (leon, vinnie, lonestar) so we basically said screw it and played random.

lesson learned , just have fun you never know what might happen


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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 7:27 pm 
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Joined: Sat Feb 23, 2013 6:53 pm
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Rage Ayla + Flash/heal Yuri.

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 8:54 pm 
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Surprised gnaw/ayla + leon + coco wasn't mentioned much. This combination is capable of any feat and you want none of them to reach late game or you die instantly. Gnaw for more territory control since both leon/coco are roamers or Ayla for just a sheer attack force since enemies can't be tightly grouped together ( Omgg that synergy with initiators/displacers ). Since leon/coco are very good displacers/initiators with ball/tongue and have extremely high dps they synchronize so well with each other.

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 Post subject: Re: Nerf teamwork pls (POST GOOD TEAM COMBINATIONS HERE)
 Post Posted: Wed Jun 26, 2013 9:22 pm 
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Joined: Wed Sep 05, 2012 12:21 am
Posts: 1289
Location: Coldnada
Im at work and lazy, so I didnt read all the posts.

Personally I find Coco(slow),Leon(slow), and Lonestar to be a devastating combo. The coco can initiate with ball(kb helps tremendously), or Leon with tongue, and you keep them slowed and just burst them down, its really obnoxious to deal with when theres more than 1 slow :P

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