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 Post subject: Awesomenaut Idea: Roboy
 Post Posted: Tue Dec 04, 2012 8:56 pm 
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Joined: Wed May 02, 2012 8:23 pm
Posts: 820
Name: Roboy
Wieght: Light
Health: Low
Speed: Medium-Fast
Role: Brawler/ Support
Jump: Rocket Dash- can activate a rocket dash at anytime in the air or ground by pressing jump button and direction left or right. Dash is limited to horizontal. Jump height is small but once in the air pressing a direction with jump again allows him to dash.
Image

Background: Created by the scientist Dr. Awesome one of the key scientist for the Awesomenauts, Roboy was designed to stop all evil that exists in the galaxy. Dr. Awesome gave Roboy a humanoid face and a blaster arm. After Dr. Awesome was assassinated Roboy promised to exact revenge on anyone involved and searches for them every day.

Main Weapon: Blaster Arm- Shoots blaster bullets from his cannon arm. Bullets are restricted to horizontal motion.
Damage: 6
Attack Speed: Medium
Attack Range: 7

Upgrades:
Megabuster(1/2)- Increase damage of blaster by +2
Turbobuster(1/2)- Increase attack speed of blaster by 20%
Chargedbuster- Blaster can be charged up and fire a stronger bullet based on charge time. +10% damage per/second charged. Max of 30%.
Ultrabuster- Increase damage of blaster by +5
Piercingbuster-Buster bullets pierce
Blindingbuster- Buster bullets cause a .5s blind

Ability 1: Gravity Crush- Increases gravity in the area around him crushing enemies pushing them down. Causes Nauts jump heights to decrease by 30%.
Size: 3.5
Damage: 0
Duration: 3s
Cooldown: 9s

Upgrades:
Orange Crush(1/3)- Adds a DoT field to Gravity Crush Dealing +5 damage/sec to those in range
More Gs(1/2)- Increase duration of Gravity Crush by +1s
Centrifuge(1/2)- Increase gravity effect of Gravity Crush by 10%
Warp Speed- Increase allied movement speed by 20% while Gravity crush is active.
Magnetic Field- Adds a pulling effect to Gravity Crush slightly pulling enemies towards Roboy every 1s.
Gravity Field(1/2)- Increase size of Gravity field by +1.

Ability 2: Summon Droid- Summons a droid to fight with you. Only attacks what you target and stays with you. Same as a fly droid but keeps up with you.
Cooldown:15s from death of droid
Health: 75% normal droid

Upgrades:
Better Bot(1/3)- Increase bot damage by +1
Faster Bot(1/2)- Increase bot attack speed by 10%
Stronger Bot(1/2)- Increase health of bot by 25%
Speedy Cooldown- Decrease cooldown by 4s
Blinders - Bot Shots cause a .5s blind
Double Trouble- Spawns two bots but their health is halved

_________________
Main:Voltar
Alt: Ayla, Gnaw
Steam: Brutal Megaman
Awesomenauts Character Ideas:
Brick
Socket
Tox
Roboy


Last edited by Brutality on Fri Dec 07, 2012 2:49 am, edited 2 times in total.

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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Thu Dec 06, 2012 8:56 am 
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Joined: Sat Sep 22, 2012 7:59 am
Posts: 97
You should make his name Uberkid, so it sounds kinda like Megaman. Great. Now I feel like playing Megaman X. This character looks pretty cool.


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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Thu Dec 06, 2012 9:16 am 
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Joined: Thu Oct 11, 2012 12:30 am
Posts: 548
ok one small thing i noticed, defulkt area 1.5

area upgrade +4


what 0_0 with an upgrade its areas goes from 1.5 to 5.5

1 upgrade >< i think you should change defult to 3 and lower upgrade to 2 stages of +1

totaling out at +5, ill review more latter

_________________
Main: Leon /Froggy/ Vinnie & Spike

Learning: Derpl/Skolldir / Vinnie & Spike

league 2 , currently pristageing, not playing online right now so may drop (dropped from league 1)

viewtopic.php?f=12&t=6162


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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Thu Dec 06, 2012 7:38 pm 
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Posts: 820
Grim_Fate56 wrote:
ok one small thing i noticed, defulkt area 1.5

area upgrade +4


what 0_0 with an upgrade its areas goes from 1.5 to 5.5

1 upgrade >< i think you should change defult to 3 and lower upgrade to 2 stages of +1

totaling out at +5, ill review more latter

It's similar to how Yuri bubble goes from .7 to 4.2 in one upgrade. I tried to make it start twice as big as yuri's and finish just a bit bigger, but that does sound better. Tiered range with a better starting size. I'll change that.

_________________
Main:Voltar
Alt: Ayla, Gnaw
Steam: Brutal Megaman
Awesomenauts Character Ideas:
Brick
Socket
Tox
Roboy


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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Thu Dec 06, 2012 7:54 pm 
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Joined: Sat Oct 27, 2012 10:38 pm
Posts: 3498
Location: Winning
Rename the dash to rocket blast so it doesn't sound so much like Froggy's, other than that very cool ;)

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I play Froggy, and quote myself. Egotistical? Maybe...
Treeby wrote:
People say you are what you eat. I don't remember eating a sexy beast.


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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Thu Dec 06, 2012 9:23 pm 
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Joined: Wed May 02, 2012 8:23 pm
Posts: 820
Treeby wrote:
Rename the dash to rocket blast so it doesn't sound so much like Froggy's, other than that very cool ;)

well his jump isn't an ability its just a dash if he pushes forward and jump while on the ground he dashes forward but not through people. Inorder to move forward in the air he has to jump and dash. Rocket Blast sounds more like it would be an ability that shoots rockets. Rocket Dash sounds like a dash propelled by rockets which his jump is.

_________________
Main:Voltar
Alt: Ayla, Gnaw
Steam: Brutal Megaman
Awesomenauts Character Ideas:
Brick
Socket
Tox
Roboy


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 Post subject: Re: Awesomenaut Idea: Roboy
 Post Posted: Fri Dec 07, 2012 2:50 am 
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Joined: Wed May 02, 2012 8:23 pm
Posts: 820
added a little photoshop I did.

_________________
Main:Voltar
Alt: Ayla, Gnaw
Steam: Brutal Megaman
Awesomenauts Character Ideas:
Brick
Socket
Tox
Roboy


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