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 Post subject: 4th rocket salvo's visual occurs before its actually loaded
 Post Posted: Tue Dec 05, 2017 9:44 pm 
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Joined: Tue Aug 18, 2015 3:50 am
Posts: 1586
the visual indicating 4th rocket appearsmaybe idk like half a sec ish before your salvo's dmg number corresponds to having 4 rockets instead of 3. this is something ive just noticed in pubs; i think MRE doesn't make a difference but it might. happens consistently. kinda annoyin as i use the visual que to try to optimize my play and just end up firing 3

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