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 Post subject: Snork Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 2:25 pm 
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You know the drill by now
Naut comes out, make thread talking about how it feels to play them for the first time
Get to it


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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 4:16 pm 
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I honestly don't understand what he does. He's too slow to juke, his jump is too awkward to chase, his damage is too low and he's super squishy.

The game describes him as a harasser, but harassers by definition have high mobility, so he's not that.


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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 5:00 pm 
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Darklightz wrote:
harassers by definition have high mobility, so he's not that.

If someone can poke they're a harasser. Nothing to do with mobility.

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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 7:54 pm 
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He's Swiggins 3. Hook in, deal your damage and walk out. Or I guess die since you don't have a stun or even enough damage to destroy whoever you're targetting. And also no mobility to speak of.


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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 8:01 pm 
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The fact that turrets eat his shells but don't even take damage feels awful.

Either make his shells damage turrets, explode for aoe damage, or pass through. because having them just stop existing makes it unusable when you want it to deny space most.

You can hit nauts behind turrets if they rise up and hit the naut before the turret, so it's not like the ability to snipe nauts behind turrets doesn't exist, it just gets ruined by the turret more often then not.


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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 8:17 pm 
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MisguidedWorm7 wrote:
The fact that turrets eat his shells but don't even take damage feels awful.

Agreed. I just came here to post about that, because it feels like a bug. It's very unintuitive that it would happen that way by design.

Either they should go through turrets like they do with walls, or deal damage to them.

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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 8:45 pm 
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Xelrog wrote:
MisguidedWorm7 wrote:
The fact that turrets eat his shells but don't even take damage feels awful.

Agreed. I just came here to post about that, because it feels like a bug. It's very unintuitive that it would happen that way by design.

Either they should go through turrets like they do with walls, or deal damage to them.


this was brought up in the beta multiple times :/


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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 9:05 pm 
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Xelrog wrote:
Darklightz wrote:
harassers by definition have high mobility, so he's not that.

If someone can poke they're a harasser. Nothing to do with mobility.

^ Raelynn, Skree, and Coco are considered harassers, and their mobility is fairly low.

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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Tue Jul 17, 2018 10:17 pm 
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Darklightz wrote:
I honestly don't understand what he does. He's too slow to juke, his jump is too awkward to chase, his damage is too low and he's super squishy.

The game describes him as a harasser, but harassers by definition have high mobility, so he's not that.

120 per aa slap with one upgrade at level 1, 160x3 burst, an additional 100 or so on shell.

Seems pretty low to me. aa damage stacking is insane.

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 Post subject: Re: Snort Gunk is out talk about him here
 Post Posted: Wed Jul 18, 2018 6:00 am 
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I have to say, this is probably the best character to come out in a long time. It's really refreshing to see a character come out that has some pretty obvious weaknesses and a pretty potent move set. His numbers need tuning for sure, but I'm digging him.

I didn't realize in the beta how his jump worked. He can get some pretty good air if you maximize each jump, and he has some very fun options in combination with his grappling hook.

minor things though:
1. His width is pretty narrow despite looking pretty fat. he's actually skinnier than froggy g and can slip through gaps that visually skinnier characters cannot.

2. I did a grapple right onto the edge of the worm gate and got smooched despite the button not being pressed.

3. disco clamball is a pretty decent heal i guess, but it's pretty annoying to use. this might just be a game literacy thing where teammates will learn to expect it and walk into it.


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