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Post subject: Update notes Steam Posted: Tue Oct 23, 2018 3:48 pm |
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Ronimo Team Member |
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Joined: Thu Apr 23, 2009 5:45 pm Posts: 8992
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Update 2.1.4 19 November 2018
Note: in order to preserve the campaign gameplay, all of the balance changes noted below only affect skirmish and online.
General -Obtaining all the gold medals now correctly unlocks the last open battle. -Fixed icon size in the upgrade menu unlock popup. -Chinese texts should now align properly. -Fixed the issue where you wouldn’t enter an online match if the match was found during the end screen of a skirmish or challenge. -The ‘base-is-under-attack’ warnings will no longer be triggered by Frozen Mjölnir. -Super units, building cooldown increased from 25 to 60 seconds.
Persians -Fixed that in online matches the Genie would spawn 6 djinns upon death, instead of 3. Djinn cannons hitting workers was almost impossible to counter. -Djinn Cannon, reduced damage against workers by 50%. -Djinns, reduced vision range from 1.25 to 0.5. The Genie was almost unstoppable thanks to Dash. -Dash, no longer works on super units.
Demons -Fixed that Demon workers affected by Call to Arms would not be carried by the Sheep ball.
Beta update 2.1.3 31 October 2018
- Changed required number of games played for the starting gates to disappear from 25 to 5 - Added vs AI option in beta main menu - Added missing minimap backgrounds - Added localization for button bindings - Fixed that clicking on superunits overlapping with two-ways would only trigger the two-ways - Fixed disappearing worker counter - Fixed that units sometimes didn't show the attack animation - Fixed crash in game loadingscreen caused by creating openGL context in different thread from window. - Added switching to DirectX when OpenGL render context cannot be created. - Fixed that a feared genie in wish mode would dash - Fixed that scissorRects were incorrect on PC when using a Viewport that didn't fill the entire screen - Fixed that leaderboards would sometimes show 16 entries instead of 15 - Fixed that leaderboard page for own rank would initially be incorrect sometimes - Fixed that leaderboard pages for own rank would stop loading after page 7 - Fixed that leaderboards would sometimes show half-filled pages - Fixed that the game end screen would look strange when ending the game with a superspell - Made the in-game how to play menu consistent with the out of game one. - Fixed that ranged units would walk up to demon portals instead of attacking from range - Fixed that accepting an invite that was cancelled would place you in a permanent 'joining match' state
Beta update 2.1.2 23 October 2018
-During his Wish mode casting Dash on Genie will now make him dash much less far -Fixed that Helga and Genie sometimes didn't animate anymore -Fixed that holding down the shortcut button incorrectly triggered 'not enough gold' or 'on cooldown' sounds -Fixed sacrificed units not counting towards 'units lost' statistic -Fixed superspells staying active on surrender -Custom game faction settings are now applied correctly (like increased starting Gold or reduced cooldown) -Various minor other fixes and tweaks
Beta update 2.1.1 18 October 2018
-Fixed random crashes on startup -Fixed various other random crashes (sometimes when clicking a map in map select, during gameplay or when making a screenshot) -Fixed buttons sometimes not appearing -Fixed various matchmaking/connection issues -Fixed Behaviours and AnimationTemplates not being encrypted -Fixed that when a Custom Game was set to high speed, superspells were not also accelerated -Fixed that some error popups that mentioned Awesomenauts now correctly mention S&S2
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Post subject: Re: Update notes Steam Posted: Wed Nov 21, 2018 9:48 am |
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Ronimo Team Member |
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Joined: Thu Apr 23, 2009 5:45 pm Posts: 8992
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Added notes for update 2.1.4, which is live on Steam!
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