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 Post subject: Re: All upgrade names
 Post Posted: Sat May 24, 2014 9:53 pm 
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Location: SomeN Kerbal space center.
You'll have to search the AI base that you're using for a variable, I'll search my self to help.
Edit: found it immediatly use isnextwaypointposition

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 Post subject: Re: All upgrade names
 Post Posted: Sat May 24, 2014 10:36 pm 
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Pirate-Rob wrote:
You'll have to search the AI base that you're using for a variable, I'll search my self to help.
Edit: found it immediatly use isnextwaypointposition


Thank you so much! I actually managed to make it!

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[In-Game] Derpl viewtopic.php?f=23&t=35642 :drool:

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 Post subject: Re: All upgrade names
 Post Posted: Mon May 26, 2014 9:05 am 
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I made a script that automatically find the name of the skills and descriptions according to the in-game settings. I updated the sheet accordingly.

This will make it easier when future nauts comes out or patches change stuff, no more handling things manually.

The only side effect is that stuff used internally won't be tagged with any naut. Let me know if you find something that got matched wrong.


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 Post subject: Re: All upgrade names
 Post Posted: Sat May 31, 2014 10:38 pm 
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Location: SomeN Kerbal space center.
Seeing Robin's converter got stickied, could this topic also get a sticky? seeing as the upgrades and names are fairly important.

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Bum wrote:
RIP AI Station 404, you will be missed in soloqueue. The only map in which you can reliably defend by yourself.


Laziest botter on this side of the galaxy!


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 Post subject: Re: All upgrade names
 Post Posted: Sun Jun 01, 2014 1:04 pm 
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I actually would rather have one a single sticky topic for a compendium of AI modding knowledge, maybe a page on the wiki so that anyone can edit? It's less cluttered and invites people to keep everything in a single place.


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 Post subject: Re: All upgrade names
 Post Posted: Sun Jun 01, 2014 3:19 pm 
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Nodja wrote:
I actually would rather have one a single sticky topic for a compendium of AI modding knowledge, maybe a page on the wiki so that anyone can edit? It's less cluttered and invites people to keep everything in a single place.

I totally agree: as soon as there is a Wiki or some other knowledge base a couple of these stickies can be removed. :)


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 Post subject: Re: All upgrade names
 Post Posted: Tue Jun 03, 2014 3:23 pm 
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Joost wrote:
Nodja wrote:
I actually would rather have one a single sticky topic for a compendium of AI modding knowledge, maybe a page on the wiki so that anyone can edit? It's less cluttered and invites people to keep everything in a single place.

I totally agree: as soon as there is a Wiki or some other knowledge base a couple of these stickies can be removed. :)


Firestix started an effort to do it. Me and a few others will be working on it, but I've got a question: would you rather have it in main 'nauts Wiki or a separate one?

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Thanks for your testing. Foxy's been submitted:
FOX AI v2.0
I work on the AI Editor Reference Wiki.
Joost wrote:
:shrug:


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 Post subject: Re: All upgrade names
 Post Posted: Tue Jun 03, 2014 6:27 pm 
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Personally, I would rather have it on the main wiki, just have one page for modding that can be linked from the main page, that page will work as a index for the modding articles, sectioning them by mod type. Initially we will only have AI modding articles but it's a good idea to start organizing things that way to make stuff easier for the future.


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 Post subject: Re: All upgrade names
 Post Posted: Wed Jun 04, 2014 12:48 pm 
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That is pretty much the way it is being done: just a section on the main Wiki. Before it was its own wiki, but we moved any information on it to the main wiki. Right now we are just working on filling the different types of blocks with their purposes, arguments etc.

When I get home I will make an article for all the current mods and mod tools people have made, as wll as the list of upgrade names.

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Thanks for your testing. Foxy's been submitted:
FOX AI v2.0
I work on the AI Editor Reference Wiki.
Joost wrote:
:shrug:


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 Post subject: Re: All upgrade names
 Post Posted: Fri Jul 18, 2014 2:45 pm 
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You might want to split this into a sheet for each character, google docs seems to want to crash when opening something so large

Also this is very helpful :thumb:

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