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 Post subject: AI Build Generator - v0.3.3 (updated, new hosting!)
 Post Posted: Sun May 25, 2014 4:36 pm 
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Joined: Mon Mar 03, 2014 12:41 am
Posts: 114
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This is a conversion tool that converts from NautsBuilder.com URLs to XML-code that can be used for bots.

This tool makes it easier to give your bots a specific build that you made with NautsBuilder.


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Version 0.3.3 was released!
Version history:
  • 27/01/2015 - 0.3.3: Ignotis is now hosting the build generator and he added support for the newer nauts :thumb:
  • 21/08/2014 - 0.3.2: fixed some bugs
  • 05/06/2014 - 0.3.1: +Logo +Icon +Layout update
  • 03/06/2014 - 0.3: +Added requirement for bot to be in shop +Added strict build order +Added file download
  • 25/05/2014 - 0.2: All nauts are working

>> AI Build Generator <<

I hope the tool is useful for people building AI's!

Happy modding :thumb:

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Last edited by gmfreaky on Tue Jan 27, 2015 11:52 pm, edited 13 times in total.

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Sun May 25, 2014 4:45 pm 
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Joined: Sat Nov 17, 2012 6:20 pm
Posts: 11309
Location: Poland
Oh yes, this will be very useful.

Although ideal bots would have differing builds, and Nautsbuilder builds only allow for specific ones, but hey, it's better than doing it from scratch.

Thanks a lot! :thumb:

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Sun May 25, 2014 6:03 pm 
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Joined: Sat Sep 07, 2013 5:56 pm
Posts: 538
Location: Somewhere in a Canadian laboratory
This is so awesome! One of the most annoying things about making my vinnie AI (made before this conversion tool) was having to look up all the upgrade names in the code and pathing them. This will make that better!

:clap: :clap: :clap:

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Myah!

Bots I've made:

[In-Game] Derpl viewtopic.php?f=23&t=35642 :drool:

http://imgur.com/5P0Ais3


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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Sun May 25, 2014 7:44 pm 
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Joined: Thu Feb 20, 2014 6:43 am
Posts: 398
I love you.

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Sun May 25, 2014 8:00 pm 
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Joined: Mon Mar 03, 2014 12:41 am
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I added Skølldir and Ayla to the list! :rae:

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Sun May 25, 2014 11:02 pm 
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Joined: Thu Jan 09, 2014 7:41 pm
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ah this is nice, i just discovered how to make the whole AI thingy work and this will make things more interesting, thanks you :thumb:

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Mon May 26, 2014 9:17 am 
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Found a little issue. Putting the code under <root><normal> rather than the shop waypoint allows the bot to bypass the need to be at the spawn in order to buy items.

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Mon May 26, 2014 9:50 am 
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Joined: Sat Jan 26, 2013 12:24 pm
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Otter wrote:
Found a little issue. Putting the code under <root><normal> rather than the shop waypoint allows the bot to bypass the need to be at the spawn in order to buy items.

that's probably because the shop node says "Do this only while at the shop" and the root/normal node doesn't have that restriction.

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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Mon May 26, 2014 10:10 am 
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Joined: Thu Apr 23, 2009 5:45 pm
Posts: 8989
Really awesome! I just tried it though and I didn't actually get any XML code from it. I just this URL, in Chrome:

Code:
http://nautsbuilder.com/#Clunk/1111000111100011110001111000/1-2-3-4-8-11-10-9-16-17-18-25-24-23


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 Post subject: Re: NautsBuilder -> AI Code converter 0.1
 Post Posted: Mon May 26, 2014 10:12 am 
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Joined: Tue Aug 07, 2012 1:43 am
Posts: 1495
Joost, read the post, clunk is not supported :P (noob)
We need to fill in the nauts builder id on this spreadsheet: https://docs.google.com/spreadsheets/d/1d9RnLlusmsmT4__BKoewDMUNtdpP-vpOmC5jndc9Dgw/edit#gid=0

(Im totally banned after this post, gg no re)


Last edited by Nodja on Mon May 26, 2014 10:17 am, edited 1 time in total.

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