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 Post subject: [IN-GAME] Penny Fox AI - Foxless
 Post Posted: Wed Sep 17, 2014 6:39 pm 
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FOXLESS
:party: :party: :party:

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Last edited by FlawlessHair on Sat Mar 07, 2015 2:00 pm, edited 39 times in total.

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 Post subject: Re: Foxless v1.0
 Post Posted: Wed Sep 17, 2014 6:49 pm 
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Wow, competitions are springing up all over the place now. I kinda liked the peaceful happy modding community, but I guess it couldn't have lasted...

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 Post subject: Re: Foxless v1.0
 Post Posted: Wed Sep 17, 2014 9:11 pm 
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TheMesp wrote:
Wow, competitions are springing up all over the place now. I kinda liked the peaceful happy modding community, but I guess it couldn't have lasted...


LordValkyrie is in it, too. He told me he still wants to continue development on his AI. Hopefully all this competition will make an absolutely amazing AI come out of the fray. :ayla:

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 Post subject: Re: Foxless v1.0
 Post Posted: Thu Sep 18, 2014 12:03 am 
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If you're going for a heartshaped net build, I would swap out silencing for Death Lens. Without it, the build isn't all that viable since Death Lens is most of her damage output.

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 Post subject: Re: Foxless v1.0
 Post Posted: Thu Sep 18, 2014 12:23 am 
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Ignotis wrote:
If you're going for a heartshaped net build, I would swap out silencing for Death Lens. Without it, the build isn't all that viable since Death Lens is most of her damage output.


i dont know... a penny spamming silence like no tomorrow isnt that bvad

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 Post subject: Re: Foxless v1.0
 Post Posted: Thu Sep 18, 2014 12:56 am 
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I know you tinkered with mine at some point, so if you're using anything from my FoxAI, I will need you to give me credit.

Disregard if otherwise.

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Thanks for your testing. Foxy's been submitted:
FOX AI v2.0
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 Post subject: Re: Foxless v1.0
 Post Posted: Thu Sep 18, 2014 1:26 am 
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TheMesp wrote:
Ignotis wrote:
If you're going for a heartshaped net build, I would swap out silencing for Death Lens. Without it, the build isn't all that viable since Death Lens is most of her damage output.


i dont know... a penny spamming silence like no tomorrow isnt that bvad


He could swap out Death Lens with damage instead, but that would remove a lot of finishing capabilities. Otherwise, it may be wise to use another build.

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 Post subject: Re: Foxless v1.0
 Post Posted: Thu Sep 18, 2014 6:27 am 
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LordValkyrie wrote:
I know you tinkered with mine at some point, so if you're using anything from my FoxAI, I will need you to give me credit.

Disregard if otherwise.

Of course, of course ;)

I made my own thing, though.


I could go with Death lense. That's what I did the first time. I just found it didn't seem to change much.


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 Post subject: Re: Foxless v1.0
 Post Posted: Sun Sep 21, 2014 2:59 am 
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The damage gained from Bug Jars for a Net build is mediocre compared to the 30 damage gained by Death Lens. I'd switch those around.

Perhaps also consider running Chicken over silence. The amp boost aids the damage of Death Lens, Pulse (assuming she lands a pulse while the amp is active), Pounce and her AA. It also doesn't scale with charges, making it a great upgrade no matter the charge level.

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Character Hitbox Thread (Rocket added)


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 Post subject: Re: Foxless v1.0
 Post Posted: Sun Sep 21, 2014 2:58 pm 
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Boop! Update!

- Is better at attacking turrets and droids.
- Improved skill logic.
- Added annoyance when playing against her.


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