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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Wed Feb 04, 2015 1:25 pm 
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PietaPizza wrote:
FlawlessHair wrote:
You are the one to decide how you play it! I don't mind. But it's nothing to brag about getting to 20 minutes with Ayla. Do it with Voltar and I may consider you pretty good.


Haha yes, I thought I'd just mention it. Something I forgot to mention btw is that as well as the Derplturret, the boss from previous versions seems to be missing. :tear:


That is also true!
I'm aware. In the current version, it's already pretty hard. A boss isn't... really needed. But it could be implemented though :P


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Wed Feb 04, 2015 1:57 pm 
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FlawlessHair wrote:
That is also true!
I'm aware. In the current version, it's already pretty hard. A boss isn't... really needed. But it could be implemented though :P


I think it should be added since v2.0 seems to be focused around playing with a team, a boss would offer a nice change.

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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Wed Feb 04, 2015 2:00 pm 
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PietaPizza wrote:
FlawlessHair wrote:
That is also true!
I'm aware. In the current version, it's already pretty hard. A boss isn't... really needed. But it could be implemented though :P


I think it should be added since v2.0 seems to be focused around playing with a team, a boss would offer a nice change.


Aye! Makes sense! Thank you! ^^
Can I add you on steam? You seem to have nice feedback opinions.


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Wed Feb 04, 2015 2:05 pm 
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FlawlessHair wrote:
Aye! Makes sense! Thank you! ^^
Can I add you on steam? You seem to have nice feedback opinions.


Sure thing, be sure to send me an invite if you're testing anything! :thumb:
SteamID: http://steamcommunity.com/profiles/76561198044583653

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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Sun Mar 15, 2015 7:34 pm 
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Hey Flawless, so two friends and I tried this out and had lots of fun with it in the ~five matches :thumb:
It was nice figuring out what 'nauts to choose (though we weren't too interested in the easy 'nauts Image ), what map to pick (yep, AI Station 404 is the best one), how to play, what settings were the optimal ones for us (your suggested configuration was the best imo) and how to counter/deal with the 'nauts (kiting for example proved to be pretty useful).

It's pretty easy until like the 10th minute mark, then it suddenly gets difficult and eventually challenging, it becomes "impossible" at around 13:40. I do notice that the difficulty is slowly buildling up, but it just seems like it goes from "no problems" to "oh crap" ;)

Here are some screenshots:

First attempt:

Image


Other matches:

Image

Image

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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Sun Mar 15, 2015 7:37 pm 
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Haha, that's awesome!

Which did you try? Version 1 or 2?

I'm trying to figure out what could cause the sudden change... Perhaps you just got hit by a Voltar wave? :P

I'm very glad you had fun! It was a ton of fun to make!


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Sun Mar 15, 2015 8:12 pm 
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FlawlessHair wrote:
Haha, that's awesome!

Which did you try? Version 1 or 2?

I'm trying to figure out what could cause the sudden change... Perhaps you just got hit by a Voltar wave? :P

I'm very glad you had fun! It was a ton of fun to make!


I am not sure which version it was, but I am guessing it's 2.
Actually we had little problems with Voltar from what I can remember; but from that certain point on every 'naut suddenly becomes OP (Coco, Clunk, Skoll, to name some).

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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Sun Mar 15, 2015 8:38 pm 
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Jakob wrote:
FlawlessHair wrote:
Haha, that's awesome!

Which did you try? Version 1 or 2?

I'm trying to figure out what could cause the sudden change... Perhaps you just got hit by a Voltar wave? :P

I'm very glad you had fun! It was a ton of fun to make!


I am not sure which version it was, but I am guessing it's 2.
Actually we had little problems with Voltar from what I can remember; but from that certain point on every 'naut suddenly becomes OP (Coco, Clunk, Skoll, to name some).


Hm, oh well! I'm glad you had fun ^_^


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Sat Apr 04, 2015 2:54 am 
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I'm working on a thing


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Tue Apr 07, 2015 1:56 am 
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FlawlessHair wrote:



That looks amazing flawless, any idea when it will be available to us?

Edit: Welp, I see it was. That's two mistakes I've made in your threads so far. I should just stop commenting :facepalm:


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