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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 3:04 pm 
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Renorec wrote:
FlawlessHair wrote:
Renorec wrote:
downloaded it and followed the instructions but it didnt work i just got 1 bot on enemy team vs me


That is also how it is supposed to be.
That one bot enemy is going to spawn everything for the gamemode.


So do i kill that bot to spawn even more?


The bot that spawns is supposed to be a Leon, and should not be approaching you. He should stay in his base and spawn the enemies.

Did you enable Custom AIs in the settings?


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 4:44 pm 
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I guess it has something to do with changes to the editor. When I load some old mods I find bots spawn/check in the wrong direction. If I infer it correctly, the +/- of x coordinate now depends on the direction that bots' facing. But I can't find the change log.


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 5:06 pm 
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ParkZ wrote:
I guess it has something to do with changes to the editor. When I load some old mods I find bots spawn/check in the wrong direction. If I infer it correctly, the +/- of x coordinate now depends on the direction that bots' facing. But I can't find the change log.


No I'm pretty sure it has been like that all the time.


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 5:27 pm 
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FlawlessHair wrote:
ParkZ wrote:
I guess it has something to do with changes to the editor. When I load some old mods I find bots spawn/check in the wrong direction. If I infer it correctly, the +/- of x coordinate now depends on the direction that bots' facing. But I can't find the change log.


No I'm pretty sure it has been like that all the time.

Then it might be something else changing or I messed it up. :facepalm:


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 5:33 pm 
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ParkZ wrote:
FlawlessHair wrote:
ParkZ wrote:
I guess it has something to do with changes to the editor. When I load some old mods I find bots spawn/check in the wrong direction. If I infer it correctly, the +/- of x coordinate now depends on the direction that bots' facing. But I can't find the change log.


No I'm pretty sure it has been like that all the time.

Then it might be something else changing or I messed it up. :facepalm:


Maybe. I'll test the mod whenever I find time.


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 6:08 pm 
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The bot was leon but he attacked me, i had the box for custom ai checked

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Gameinsky wrote:
in army time 9 + 5 actually equals 14, but if you use AM/PM system 9 + 5 = 2


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Sun Mar 27, 2016 7:16 pm 
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I just tested it, and it works fine for me. Did you install it correctly?
You have all the files placed in the folder, and not a .rar file, right?

Like so:
Image


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence - The big cleanup
 Post Posted: Mon Mar 28, 2016 9:55 am 
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Got it to work now. pretty fun. :thumb:

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Gameinsky wrote:
in army time 9 + 5 actually equals 14, but if you use AM/PM system 9 + 5 = 2


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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Thu Apr 21, 2016 11:58 pm 
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Download link is broken for me :shrug:

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 Post subject: Re: [GAMEMODE] Flawless' Tower Defence
 Post Posted: Fri Apr 22, 2016 12:42 am 
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Pwnerosity wrote:
Download link is broken for me :shrug:

My bad. Dropbox can't handle me renaming things :(
Woops.

Link works again.


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