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 Post subject: Awesomenaut animation rips or still extraction request
 Post Posted: Mon Apr 30, 2018 2:19 am 
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Does anyone have or can point me in the right direction to extract the animations of all the awesomenauts?

I'm primarily looking for Lonestar and Deadlift, but any assistance would be appreciated. especially without a background.

thank you. :CocoWink:

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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Tue May 01, 2018 8:33 pm 
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There is a large amount of content available on the Spriter's Resource.

Those are the animation sheets and (most of) the particles and projectiles associated with each 'Naut, along with upgrades and icons.

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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Tue May 01, 2018 11:25 pm 
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Thanks friend.

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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Sat May 12, 2018 7:28 am 
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The Lord Protector wrote:
There is a large amount of content available on the Spriter's Resource.

These are just the spritesheets but if you combine this with some animation .txt reverse engineering (or just loading them into the animation editor in the map editor) you could get a good idea of how the animation plays out. Particles aren't really up there yet and most of them are just the same picture but heavily edited in the particle editor with random physics etc. so that kind of thing is hard to really put to form for the site.


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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Thu May 17, 2018 10:39 pm 
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FishmanDerp wrote:
animation .txt reverse engineering

This is a "legal" advice to find the animation sequence or it relates to those *.binded files? :shady:

If anyone asks I'm just planning a harmless experiment that won't be published in any way..

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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Fri May 18, 2018 12:55 am 
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I'd brush up on Ronimo's stance on your rights to fair usage of their content.

In short, don't monetise anything without an enforceable contract specifiying you can, outside of on YouTube with its video monetisation—that's granted as-is. Other than that, you're good. Don't take credit, obviously.

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Say no to SAM wrote:
Give this guy a duck for making such a good job with this thread

Nekomian wrote:
Give this guy a duck lololol

DeezNauts wrote:
Nobody can see it. Maybe instead of asking for ducks, you should put it in your signature.


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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Fri May 18, 2018 10:08 am 
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The Lord Protector wrote:
I'd brush up on Ronimo's stance on your rights to fair usage of their content.

In short, don't monetise anything without an enforceable contract specifiying you can, outside of on YouTube with its video monetisation—that's granted as-is. Other than that, you're good. Don't take credit, obviously.


Yeah I know how that works. Not interested in attempts to make money that way :thumb:
I'm just asking if there is one hidden file that contains frame numeration and sequence. Or if anyone could give me a link on a decent explanation how spreadsheet sprites work.

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I can't imagine a universe where S&S is worth putting more energy into than Awesomenauts


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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Sun May 20, 2018 2:15 am 
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There is this Reddit post and its contained link.

I will stress that I'm not affiliated with, nor do I endorse, any of the content found therein—just in case.

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Say no to SAM wrote:
Give this guy a duck for making such a good job with this thread

Nekomian wrote:
Give this guy a duck lololol

DeezNauts wrote:
Nobody can see it. Maybe instead of asking for ducks, you should put it in your signature.


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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Sun May 20, 2018 2:42 am 
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The Lord Protector wrote:
There is its contained link[/url].

I will stress that I'm not affiliated with, nor do I endorse, any of the content found therein—just in case.

Yeah, found it before. Unfortunately failed to make it work yet. It wants some missing DLLs and I'm feeding them to it wrong :facepalm:
Did this thing actually work for someone?

Also let's remove links from here. For the best of all.

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Luckytime wrote:
I can't imagine a universe where S&S is worth putting more energy into than Awesomenauts


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 Post subject: Re: Awesomenaut animation rips or still extraction request
 Post Posted: Tue May 22, 2018 9:56 pm 
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None of this contravenes the rules.

Posting Unreleased Content / Hacking Data Files

This category includes language and/or links to websites containing such language or images which:

  • Show unreleased images or movies from future Ronimo Games' projects
  • Discuss, or display any data not available through normal game play

The contents of those .BINDED files (insofar as the spritesheets and animation cycles represent that) are not inaccessable through reasonably normal gameplay nor has the existence of the contents on The Spriter's Resource been raised as an issue for concern.

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Say no to SAM wrote:
Give this guy a duck for making such a good job with this thread

Nekomian wrote:
Give this guy a duck lololol

DeezNauts wrote:
Nobody can see it. Maybe instead of asking for ducks, you should put it in your signature.


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