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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 5:35 pm 
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Zold wrote:
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On also reduced his main shot damage a bit with not so serious tank, he did a bit too much damage as well combined with his tankiness.


NSST got a huge buff. Sentry his AA damage got buffed, his DPS got buffed (by like 0,15), and it became cheaper. This statement just aint true xD

well it's an increase of 0.18 dps at max, but ya the price is way cheaper

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 5:57 pm 
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i never noticed this delay on Genji's cocoon, care to explain it to me?

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 5:58 pm 
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Fabian wrote:
This will give you more control over your build, allows for situational items to become a lot more interesting and hopefully we’ll see more items being picked..*cough*baby kuri mammoth*cough*! We are certain you are going to enjoy this major overhaul! :)


While I prestiged I randomed the characters and their builds as well. Baby Kuri Mammoth came up a surprising amount of times, but I was thinking sure let's try it out.

It was never worth it. Never, ever, with any character and match.

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 5:59 pm 
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Fabian wrote:
-Deployment pads, added a 0.1s stun to the pulse (staat niet in de tooltip)

I think you forgot this dutch part. :ayla:

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:01 pm 
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I'm super relived those swiggins AA changes didn't make it into the final patchnotes. I still think manual recall might harm diversity more than it helps, but I'm happy with the changes.

Entin wrote:
i never noticed this delay on Genji's cocoon, care to explain it to me?


Cocoon had a 0.1 sec delay from when you pushed the button and when it actually fired.

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:01 pm 
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Buttobi wrote:
Fabian wrote:
-Deployment pads, added a 0.1s stun to the pulse (staat niet in de tooltip)

I think you forgot this dutch part. :ayla:


fixed

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:04 pm 
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Solid patchwork, can't wait for tommorow to get here.

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:07 pm 
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Fabian wrote:
-Fixed that most status effects lacked visuals (stun, snare, silence, slow, DoT)

:worship: :worship: :worship:

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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:12 pm 
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GIMMIE MY DEVIL GRIMJI!!!!


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 Post subject: Re: Patch 2.6
 Post Posted: Wed Aug 27, 2014 6:18 pm 
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Fabian wrote:
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-Five skins permanently reduced in price (officerlonestar, grandmaster splash, coco mcfly, double o yuri and bionic rae are now all $1.49, down from $2.49)

This is cool but I'm surprised Bionic Raelynn is being reduced, are you sure you don't mean Ravishing Raelynn?

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