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 Post subject: NOW LIVE: Update 4.5.4
 Post Posted: Mon Jan 15, 2018 2:45 pm 
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Joined: Mon May 07, 2012 4:08 pm
Posts: 337
Hotfix 4.5.4
15-01-2018

Aiguillon
-Made platforms in hide area in front of the lower turrets sit at the same height.

Image
Ted McPain
-Scourge Captain McPain, fixed an issue where if you kill another character with a Pirate skin and/or Leon, you'd immediately die as well.


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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Mon Jan 15, 2018 4:09 pm 
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Just out of interest, what was it that was killing Scourge McPain instantly?

How does that actually... well, happen?

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Give this guy a duck lololol

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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Mon Jan 15, 2018 4:21 pm 
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The Lord Protector wrote:
Just out of interest, what was it that was killing Scourge McPain instantly?

How does that actually... well, happen?


From 4.5.3's Commando.xml:
Code:
<condition id="checkCounter">
    <string id="id">PirateKills</string>
    <string id="value">1</string>
    <string id="compare method" values="valuecompare">greater or equal</string>
    <normal>
        <action id="playSound">
            <string id="soundGroup">PirateKilledByCommando004</string>
            <string id="forcePlay">no</string>
        </action>
        <action id="adjustCharacterValue">
            <string id="property" values="charactervaluesAdjustable">health</string>
            <float id="value">0.00</float>
            <string id="adjust method" values="valueadjust">set</string>
        </action>
        <action id="setBool">
            <string id="id">hasSpoken</string>
            <string id="value" values="flagtoggle">yes</string>
        </action>
    </normal>
</condition>


Basically, the AI action sequence that is supposed to play a skin-specific voice line for killing other pirates also contains a function call that sets Ted's own health to 0.


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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Mon Jan 15, 2018 5:32 pm 
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Location: In my palace, mixing my martinis with paint thinner and a healthy squirt of epoxy adhesive.
That seems far too specific to be happenstance.

Perhaps someone at Ronimo really hates the pirate skins and wants to teach us all a lesson for buying them, instead of spending our money on something sensible like E.S.C. Rocco or a bikini wax.

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Say no to SAM wrote:
Give this guy a duck for making such a good job with this thread

Nekomian wrote:
Give this guy a duck lololol

DeezNauts wrote:
Nobody can see it. Maybe instead of asking for ducks, you should put it in your signature.


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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Mon Jan 15, 2018 9:10 pm 
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The Lord Protector wrote:
a bikini wax.

So Partyboy Mcpain

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Pimpolay wrote:
What kind of action hero retreats?

Not Ted McPain!
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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Tue Jan 16, 2018 5:48 pm 
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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Wed Jan 17, 2018 3:25 pm 
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Thijs wrote:
Aiguillon
-Made platforms in hide area in front of the lower turrets sit at the same height.

HEYYYYYYYYYYYYYYYYY


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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Fri Jan 19, 2018 12:14 pm 
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Lol, that was an intresting bug. :blabl:
"Old Pirate Curse"

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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Sat Jan 20, 2018 8:04 pm 
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Marukyu wrote:
Basically, the AI action sequence that is supposed to play a skin-specific voice line for killing other pirates also contains a function call that sets Ted's own health to 0.

That's actually a pretty funny reason.


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 Post subject: Re: NOW LIVE: Update 4.5.4
 Post Posted: Sat Jan 20, 2018 10:15 pm 
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Emo Chapington wrote:
Marukyu wrote:
Basically, the AI action sequence that is supposed to play a skin-specific voice line for killing other pirates also contains a function call that sets Ted's own health to 0.

That's actually a pretty funny reason.


how does that even happen tho

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