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 Post subject: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 6:02 pm 
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Joined: Wed Dec 20, 2017 5:04 pm
Posts: 66
ALL HAIL SNORK GUNK


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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 6:28 pm 
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Joined: Fri Nov 01, 2013 5:07 am
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a very ronimo character design


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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 6:30 pm 
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out of curiosity did yall same the name out loud once before finalizing it

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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 6:45 pm 
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i'd like to see him in another pose or angle


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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 7:32 pm 
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A missed opportunity to design a 'naut with 4 arms. Also I've gotta admit, I'm disappointed it isn't Blabl Zork. I've been wanting him in the game since day 1 :shrug:

Still though, NEW NAUT HYPE! :party:

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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 7:34 pm 
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okay what is this thing

Anyone wanna summarize for those of us who didn't watch the Streamisho?

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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 7:57 pm 
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Joined: Tue May 30, 2017 11:21 am
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He definitely rolls like a ball for one of his abilities.


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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 8:14 pm 
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Xelrog wrote:
okay what is this thing

Anyone wanna summarize for those of us who didn't watch the Streamisho?

a police officer or something
we'll get more solid info next week


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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 8:20 pm 
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Location: In my palace, mixing my martinis with paint thinner and a healthy squirt of epoxy adhesive.
For what could very well be the last 'Naut, if anything Ronimo's said recently is worth its salt, I hope they're creative.

"Police officer" is already giving me Rocco vibes, which is good for my avian sense but bad for my design sense.

I'm also getting a lot of snail from him, which inevitably means slows. I hope we all like slows.

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 Post subject: Re: SNORK GUNK
 Post Posted: Wed Jun 06, 2018 9:29 pm 
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Location: Grenoble, France
He looks like a fat Qi'Tara

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