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 Post subject: Balance the game around the ps3 version
 Post Posted: Tue May 28, 2019 2:04 am 
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I said it and am ready for all criticism. Is it possible to divert the direction of the game to be balanced around solo que again liken the older days. I always felt Like given that this game is 3 vs 3, that particular balance scheme always worked better. Now that awesomenauts has been balanced around the idea of other mobas it has lost it's key strengths.

Take it back to old days and improve on that balance direction. Bring back late join, Make every character more standalone so players can be creative in their playstyles again.

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Tue May 28, 2019 12:34 pm 
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Location: In my palace, mixing my martinis with paint thinner and a healthy squirt of epoxy adhesive.
Implying that Awesomenauts is going to be balanced any further at this point.

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Tue May 28, 2019 11:07 pm 
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it's astounding that this game still hovers around 215 players
the same raelynn one-tricks are still playing


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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Wed May 29, 2019 6:20 pm 
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Frankie you are crazy. you want to go back to froggy 1.2 second stun on dash? Lol
https://youtu.be/Kh8zxd_MFV0

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Sat Jun 01, 2019 5:03 am 
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Aaron12906m wrote:
Frankie you are crazy. you want to go back to froggy 1.2 second stun on dash? Lol
https://youtu.be/Kh8zxd_MFV0

It was 1.5 secs <_<. Though what's a stun to a massive 60% slow bull lonestar, a lategame coco or leon even lategane voltar or dying from being snared once by derpl.

Its sounds crazy but If I give my opinion, frog wasn't broken particularly because of his stats, it was how cheap he acaled with the power he had. Maxed around level 30 while coco,leon,voltar,derpl even yuri had builds that maxed around level 45+. Voltar and derpl being 48 and 52. Scaling was the only problem in the early days and it was accentuated with piggy bank.

Lategame coco and voltar was broken even moreso than froggy. Though you will never even come close to even maxing in normal circumstances with their poor early game and scaling with overly expensive items.

Plus frog could piggy thornfish and dash then either purchase stun or damage easy lol. Not that easy for others.

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Sat Jun 01, 2019 5:12 am 
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I remember coco dealing 17's on structures as quick as her AA is now. Ridiculous but fun

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Sun Jun 02, 2019 5:16 am 
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Aaron12906m wrote:
I remember coco dealing 17's on structures as quick as her AA is now. Ridiculous but fun

Yes the dumb times when superconductors were an extra structure damage upgrade. If you had both + damage it was something silly like 33 per hit :CocoWink: .. The old silver coating and size upgrade for midscreen balls that were potentially unavoidable.

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Sun Jun 02, 2019 7:27 pm 
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Balance the game around The Lord Protector`s private parts (his brains :voltarroll: )

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Sun Jun 02, 2019 9:49 pm 
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If I were in charge of balance, Healbot would have little legs that it'd use to waddle around the battlefield as it spat out health packs; it would also scream and run when enemies came near.

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 Post subject: Re: Balance the game around the ps3 version
 Post Posted: Mon Jun 03, 2019 6:32 am 
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The Lord Protector wrote:
If I were in charge of balance, Healbot would have little legs that it'd use to waddle around the battlefield as it spat out health packs; it would also scream and run when enemies came near.


Lmao I will only accept this if the healbot screams are voltar death screeches. I seriously at one point had an issue where I laughed at voltars,froggies and derpl's death lines. <_< Everytime at that. So bad you could reasonably argue it was psychotic.

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