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 Post subject: [Join] Reference and inspiration for tracks
 Post Posted: Sun Jul 03, 2011 11:44 pm 
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Joined: Tue Jun 28, 2011 4:53 am
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The purpose of this thread is to share some ideas for track design and construction.

In my opinion, Proun mostly stands out from other games because of its unconventional abstract landscapes, and it's probably a good idea to continue this way, and try to find some mind blowing compositions and visual tricks, that are just not possible with figurative tracks.
I know you all want to see a World of warcraft track :p , but sometimes it can more interesting to search inspiration elsewhere, and have a look at the past or other art forms.


Let's start with some of the artworks Joost chose as inspiration for Proun.

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Piet Mondriaan - Victory Boogie-Woogie


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Kurt Schwitters - Merzbau

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Wassily Kandinsky - Composition 8


Join n share! One post = One idea


Last edited by Lemo on Sat Jul 09, 2011 12:00 pm, edited 2 times in total.

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 Post subject: Re: Reference and inspiration for tracks
 Post Posted: Mon Jul 04, 2011 12:05 am 
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FrantiĊĦek Kupka

Another pioneer of abstract art, along with Kandinsky and Mondrian.
The sense of speed and dynamism of the following paintings may be very interesting for tracks.

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Disks of Newton


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Study for Around a Dot


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Animated lines


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Around a Dot


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Organization of Graphic Motifs II


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 Post subject: Re: Reference and inspiration for tracks
 Post Posted: Mon Jul 04, 2011 7:52 pm 
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Cool art by Kupka! Never heard of that artist, but it's really awesome work! :)

I hope you don't mind that I replaced the image of Kandinsky in your starting post, because it was really strongly stretched? It is the exact same work, just not stretched. ;)


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 Post subject: Re: Reference and inspiration for tracks
 Post Posted: Sat Jul 09, 2011 11:56 am 
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Richard Williams

A scene taken from his (unfinished) masterpiece, The Thief and The Cobbler, which took 26 years in the making...
This sequence is full of visual tricks and optical illusions, again in a quite surreal abstract environment.
If you're interested in the movie, I recommend searching for The Recobbled Cut Mark III.



PS: Still waiting for the flash BBcode Joost ;)
Edit: Flash Youtube BBcode now okay
PS+: People come & share ideas here ^^


Last edited by Lemo on Tue Jul 12, 2011 9:32 pm, edited 1 time in total.

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 Post subject: Re: [Join] Reference and inspiration for tracks
 Post Posted: Sun Jul 10, 2011 2:16 am 
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I would love to play a track in the style of Organization of Graphic Motifs II.

That animation is crazy! I just read the story of what happened with the film. It's a shame. I hope it gets properly restored and completed some day.


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 Post subject: Re: [Join] Reference and inspiration for tracks
 Post Posted: Fri Jul 22, 2011 8:43 pm 
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Santiago Calatrava

After paintings and movies, let's see some architecture.
Calatrava often takes inspiration from the human body for his structures, and that leads to very interesting lines and shapes, to ride on or fly through.
He designed a lot of bridges, most of which featuring a cool Proun-like cable

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Alameda bridge


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Zurich library


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Bilbao bridge


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Milwaukee museum


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Valencia bridge


PS: Unless someone else posts idea here, I won't be adding any other reference
rather pointless to debate on my own...


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 Post subject: Re: [Join] Reference and inspiration for tracks
 Post Posted: Sun Jul 24, 2011 4:37 pm 
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Ronimo Team Member
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Wow, nice shapes! I never thought of looking at architecture while designing Proun, but I see there is a lot of inspiration to be found there as well! 8-)


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