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 Post subject: Re: Random Naut Chooser
 Post Posted: Sat Jan 03, 2015 12:24 pm 
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Gifte wrote:
Emo Chapington wrote:
▪ No adjustments to the "default" state (Higher values is closer to the current random, and lower values is more strict about not giving you the same thing twice)
I do not really think I'm getting what you mean here :huh: I was thinking on adding a "Normal Random mode" that is just independent of the history

Currently the default setting is all 'nauts on "4". I am proposing something that alters the setting to change this number. Probably less important when you add in the ability to add values.

Gifte wrote:
Emo Chapington wrote:
▪ Can't save the given numbers for later use (Sure you can make a note somewhere, but it might be a nice idea to possibly add a save feature? Of course this needs a save location, so there's a drawback)
They are saved automatically, although it seems that this option may not run until few uses of the program for some people, at least on my computer numbers are kept as they were on the previous run :derp: Could you check again if values are not being saved?

Just checked. :derp: Sorry, it does work :facepalm:

Gifte wrote:
Emo Chapington wrote:
▪ Program icon has white in the background. People with OCD or OCD-like symptons are going to start a revolution on this :GnawShock:
It shall be pink, then! :scoop:
Might be a better option to outline 'em as black and take white for the selected naut

Was not talking about on-program, I mean the icon display on the taskbar. The issue is the program's icon has not got a transparent background. Still, colours on the program to make it clearer might help, but I think you make it fairly clear what was selected :derp:


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 Post subject: Re: Random Naut Chooser
 Post Posted: Sat Jan 03, 2015 3:43 pm 
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This could be added nauts community services if you want.
Having a pseudo-rng random nauts choser can be quite useful. (I randomed rae 3 times in a row yesterday)

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 Post subject: Re: Random Naut Chooser
 Post Posted: Sat Jan 03, 2015 6:08 pm 
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I propose an option be added in the official game that you can tick: "Random Cycle," which does not give you the same character from Random twice until you've randomed every character in the game.

Two birds. :thumb:

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 Post subject: Re: Random Naut Chooser
 Post Posted: Sat Jan 03, 2015 7:48 pm 
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Gameinsky wrote:
This could be added nauts community services if you want.
Having a pseudo-rng random nauts choser can be quite useful. (I randomed rae 3 times in a row yesterday)

If you find it being useful, then go ahead :leoneyes:
Xelrog wrote:
I propose an option be added in the official game that you can tick: "Random Cycle," which does not give you the same character from Random twice until you've randomed every character in the game.

Two birds. :thumb:

That would be cool, but Ronimo have educated me(and many others) on not expecting Ronimo to implement anything we want :sleep: They sometimes take ages for the most simple meaningful changes :cry:

Meanwhile I got my little custom randomizer :scoop:

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 Post subject: Re: Random Naut Chooser
 Post Posted: Sat Jan 03, 2015 7:49 pm 
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DKWRECKER wrote:
Too bad i run Linux :shrug:

I've had no problem running this on Linux using Wine. Have you tried that? If it helps you at all, I'm on Arch Linux and running Wine version 1.7.33.

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 Post subject: Re: Random Naut Chooser [0.4]
 Post Posted: Wed Feb 11, 2015 5:48 am 
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Updating this a bit, got word from a player that some players are enjoying this little program :monkey: And decided to quickly add the ban/unban button and fix a couple of things.

We are getting closer to get a new naut, and that means expanding it to fit Nibbs! With that, depending on the mood, more features could come :bluecheer:

Version 0.4 changes:
> You can now ban and un-ban Nauts from the list by right-cliking them
> Skree's button is now visible (lol)

:cocoon: >>Download it << :cocoon:

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 Post subject: Re: Random Naut Chooser [0.5]
 Post Posted: Wed Mar 11, 2015 5:53 pm 
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Got some time to update this, been really busy burning stuff with Nibbs! :cocoon:

One of the new additions is great, because you can now set the maximum chances to be 1, that way you can make marathons through everynaut and they won't appear again until you have played 'em all! :glasses:


Version 0.5 is here!

> Added Nibbs to the cast! *Roaarrr!*
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> You can now change the Maximum value of chances to get a naut (4 in previous versions)
> Included "Reset" button

:redcheer: >> Download it << :bluecheer:

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 Post subject: Re: Random Naut Chooser [0.5]
 Post Posted: Wed Mar 11, 2015 6:49 pm 
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Gifte wrote:
One of the new additions is great, because you can now set the maximum chances to be 1, that way you can make marathons through everynaut and they won't appear again until you have played 'em all! :glasses:


Oh nice, I have been planning this for ages for one of the long days of 'nauts, so this is pretty handy :thumb:

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 Post subject: Re: Random Naut Chooser [0.5]
 Post Posted: Wed Mar 11, 2015 7:50 pm 
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 Post subject: Re: Random Naut Chooser [0.5]
 Post Posted: Wed Mar 11, 2015 7:55 pm 
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I might be or not be biased on how I draw Skolldir on how frustrating for me is to play him with a controller :roll:
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