Author |
Message |
robochase6000
|
Post subject: update the game Posted: Tue Jan 22, 2019 7:59 am |
|
Joined: Mon Nov 25, 2013 6:41 pm Posts: 1026
|
delete dizzy remove blackmail let yoolip cancel either ability by activating the other ability buff coco's ball speed redo rocket
it's a short list
|
|
 |
|
 |
robochase6000
|
Post subject: Re: update the game Posted: Tue Jan 22, 2019 9:44 am |
|
Joined: Mon Nov 25, 2013 6:41 pm Posts: 1026
|
how about not have the end of match sequence get stuck on a 2 minute timeout? set it to 15s and move on.
|
|
 |
|
 |
robochase6000
|
Post subject: Re: update the game Posted: Tue Jan 22, 2019 9:46 am |
|
Joined: Mon Nov 25, 2013 6:41 pm Posts: 1026
|
just set galactron to two minute rounds and hope for the best. its results are trash right now (given the player count). no sense in waiting 7 minutes for a mismatched game.
|
|
 |
|
 |
ScR
|
Post subject: Re: update the game Posted: Tue Jan 22, 2019 11:45 am |
|
Joined: Thu Jan 11, 2018 10:11 am Posts: 415 Location: Mordor
|
robochase6000 wrote: delete dizzy remove blackmail let yoolip cancel either ability by activating the other ability buff coco's ball speed redo rocket
it's a short list No. robochase6000 wrote: how about not have the end of match sequence get stuck on a 2 minute timeout? set it to 15s and move on. They're currently working on it. Soon. robochase6000 wrote: just set galactron to two minute rounds and hope for the best. its results are trash right now (given the player count). no sense in waiting 7 minutes for a mismatched game. No. Galactron has its logic on purpose. And timers are not just random numbers to make people wait longer. You can find more info in Joost's blog.
_________________ Steam  Luckytime wrote: I can't imagine a universe where S&S is worth putting more energy into than Awesomenauts
|
|
 |
|
 |
robochase6000
|
Post subject: Re: update the game Posted: Tue Jan 22, 2019 5:01 pm |
|
Joined: Mon Nov 25, 2013 6:41 pm Posts: 1026
|
Thanks but I've already read everything there is to read about galactron and probably all of joosts dev blog posts about nauts and networking.
I think in practice, galactron stops being helpful when the ccu dips too low. Unless you're willing to keep bumping the queue time up to ridiculous lengths. Which is a double edged sword of course because you'll eventually hit a threshold where swaths of your playerbase will say f this. I think we're pretty much at that point now (at least for off peak times)
|
|
 |
|
 |
Spriter
|
Post subject: Re: update the game Posted: Wed Jan 23, 2019 5:16 pm |
|
Joined: Sat Jul 15, 2017 12:40 pm Posts: 27
|
>buffing coco lmao
>redo rocket he would have been fine if he wasn't so overtuned at the start and then undertuned to hell
>remove black mail no, it makes trick-up-your-sleeve an actually viable upgrade, the stick area isn't that big
>let yoolip cancel abilities with the other one he needs a full rework on his abilities not a broken mechanic
>matchmaking changes we need an actual playerbase for that
|
|
 |
|
 |
Marshmallow_Fox
|
Post subject: Re: update the game Posted: Sat Jan 26, 2019 4:33 am |
|
Joined: Tue Nov 27, 2012 2:58 am Posts: 1063 Location: My Computer
|
|
 |
|
 |
mugg1991
|
Post subject: Re: update the game Posted: Sat Jan 26, 2019 5:25 pm |
|
Joined: Wed Jul 17, 2013 4:16 am Posts: 1075
|
Quote: They're currently working on it. Soon. No they're not. For all I know they haven't worked on anything in the past 3 months. This thread basicly has devs say they "fixed" it a half dozen times or so, when really they only repaired the server while leaving the 2 minute timer alone, thus the game runs into the same problem again every 2 weeks. The problem has existed since 2017. --- My wishlist: Start fixing bugs listed here https://www.awesomenauts.com/forum/viewtopic.php?f=13&t=36112
|
|
 |
|
 |
Enemy
|
Post subject: Re: update the game Posted: Tue Feb 05, 2019 8:12 pm |
|
Joined: Thu Apr 11, 2013 2:31 am Posts: 482 Location: Confirmed, Sending Supplies
|
|
 |
|
 |
Urethra Franklin
|
Post subject: Re: update the game Posted: Tue Feb 05, 2019 11:01 pm |
|
Joined: Wed Aug 05, 2015 9:39 pm Posts: 207 Location: San Diego
|
Make the tutorial skippable ffs. I couldn't play with a friend last night because of it
|
|
 |
|
 |
|