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 Post subject: AI Build Generator (Overdrive, Starstorm, New Vanilla)
 Post Posted: Wed May 04, 2016 5:45 pm 
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Joined: Tue Jul 28, 2015 12:34 pm
Posts: 191
I was a little bored and I have made really (like really) simple AI Build generator. Also because I missed support for new nauts in the old generator. It is hosted thanks to Github Pages. Feel free to use it. Repository link can be found on that page.

For now it supports two modes: strict-order-mode and normal-mode.

While most of times you probably won't use generated file directly, it can still save you some clicking, adding, writing and searching for classnames. Especially with new nauts which are not supported in old generator (post-Rocco?).



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KsenAI | AI Build Generator (4.0.x) | Roflnauts 2 | Awesometaunts


Last edited by Aki on Sat Apr 29, 2017 3:39 pm, edited 28 times in total.

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 Post subject: Re: New AI Build Generator
 Post Posted: Wed May 04, 2016 11:34 pm 
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Joined: Mon Sep 02, 2013 5:16 pm
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Location: Dænmårk
Nice.
So this differents from the old one in two ways, right?

- It has 2 modes.
- It supports new nauts

Is that right? :)


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 Post subject: Re: New AI Build Generator
 Post Posted: Wed May 04, 2016 11:56 pm 
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Basically, yes.

There are a lot of differences is mechanics (I guess)... Who cares.

Overall I plan to actively extend it (in game that is making bigger and bigger with every patch it is a good thing, maybe...). First goal is, of course, providing support for all of the current nauts (it will take me likely one or two weeks). Later... Who knows? For sure I would love to add some priority groups for buying upgrades or, based on enemy damage potential, built-in utility buying logics.

And one more thing I really need to add: support of Nautsbuilder URLs not just build tag. :facepalm: I keep forgetting about it. done

Also while adding new nauts I check Upgrade List for any changes and make updates if needed. I have no access to that list, so I make changes locally (but still).

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KsenAI | AI Build Generator (4.0.x) | Roflnauts 2 | Awesometaunts


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 Post subject: Re: New AI Build Generator (Overdrive, Starstorm, New Vanill
 Post Posted: Fri May 13, 2016 12:48 pm 
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Joined: Thu Apr 23, 2009 5:45 pm
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Awesome work Aki! :worship:


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 Post subject: Re: New AI Build Generator (Overdrive, Starstorm, New Vanill
 Post Posted: Thu Jun 16, 2016 7:27 pm 
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Joined: Tue Jul 28, 2015 12:34 pm
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I have added support for Ix and updated all nauts to 3.1.4 (BKM changes); even if nautsbuilder is still outdated :raehands: .

And if you don't mind I suggest swaping this thread with old ai build generator thread (I feel bad suggesting my own thread to be sticked tbh). That site is dead right now (temporarily offline as message states?).

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KsenAI | AI Build Generator (4.0.x) | Roflnauts 2 | Awesometaunts


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 Post subject: AI Build Generator Overdrive Starstorm New Vanilla
 Post Posted: Sat Nov 26, 2016 9:34 am 
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Joined: Mon Nov 21, 2016 7:11 am
Posts: 2
Location: Ukraine
thats a great looking system, i like the case you have. also is that a beer cooler on the left? looks like one to me.


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 Post subject: Re: AI Build Generator (Overdrive, Starstorm, New Vanilla)
 Post Posted: Sat Nov 26, 2016 11:05 am 
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Joined: Fri Sep 26, 2014 8:13 pm
Posts: 3133
Location: In AR where Moba games don't exist
Amazing job Aki
I will test it as quickly when I will have a chance to.


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 Post subject: Re: AI Build Generator (Overdrive, Starstorm, New Vanilla)
 Post Posted: Sat Apr 29, 2017 3:40 pm 
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Joined: Tue Jul 28, 2015 12:34 pm
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I have added Max Focus support, enjoy.

---

Added Deadlift.

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KsenAI | AI Build Generator (4.0.x) | Roflnauts 2 | Awesometaunts


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