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 Post subject: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 1:57 pm 
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Ronimo Team Member
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Hey everyone, we just released Update 4.4.2, which addresses several of the remaining bugs from our last update and makes improvements to the stability of Brawls. As always, please let us know about issues by reporting them in the Support section of our forums: viewforum.php?f=13

Thanks for helping us iron out the last couple of issues over the last week, and we hope you have a blast with the latest update :)

Robin


Update 4.4.2
17-10-2017

General
-Fixed that 2 missions would be granted after a day rather than 1
-Fixed a crash that occurred when quitting the game
-Fixed incorrect display of ‘M_PartySlot_DownloadingMods’ when locked out of matchmaking
-Unlocked Raelynn for recruits who didn’t unlock her when they were first recruited
-Added some UI elements and effects to Daily Mission UI to better clarify that only 1 Daily Mission will appear per day.
-Fixed that the brawl timer tooltip that appears when hovering over the Brawl button in the Play menu sometimes showed incorrect brawl ETA.
-Fixed that quitting the game sometimes took very long
-Fixed that it was possible to play with other nauts than Rocco in the Tip Top Brawl, and prevented the same from happening in similar Brawls.
-Fixed that players could make custom changes to Brawls

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Commander Rocket
-Box of cirean cigars, fixed that the second stage did nothing.

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Derpl
-Derpl should no longer fire his Nuke from his feet.
-Nuke, fixed an issue where it was possible to desync the charging and firing of the Nuke.
-Tweaked Derpl’s visual indicator to show the area in which Derpl’s nuke deals damage.
-Deployment Pads, fixed that the knockback pulse sometimes wouldn't trigger.

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Genji
-Gettin’ Out of Da Hood, no longer applies to allied droids.
-Spiritual Cooking, no longer applies to allied droids.
-The last pieridae transformae, fixed that it didn’t kill enemy droids when playing as team blue.
-The last pieridae transformae, fixed that the gold from the killed droid wouldn’t fly to Genji.
-The last pieridae transformae, fixed that a droid would spawn and despawn whenever a floor or ceiling was hit by cocoon.

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Ix
-Overexposed nature photo, fixed that the upgrade would still extend the duration bar shown during bond.

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Jimmy and the LUX5000
-Micey the Mech-pilot, fixed that the knockback pulse wouldn't trigger correctly when the skill isn't cancelled.

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Max Focus
-Galactic police scanner, fixed that it didn’t stack correctly with Incriminating dirt and Addresses of the Stars!

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Nibbs
-Orb of Omicron, fixed that the orb sometimes wouldn't spawn.

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Penny Fox
-Tweaked Penny Fox’s visual indicator to show the area and trajectory in which Pulse deals damage.

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Professor Yoolip
-Badly washed lab coat, fixed that the cooldown effect was also triggered by hitting turrets.
-Laboratory Centrifuge, affected droids now drop healthpacks again.

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Raelynn
-Fixed that Soulhuntress’ Raelynn’s trail would show up when invisible.

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Sentry
-Circuits of Time, fixed that the upgrade wouldn't create a clone.

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Skree
-Steeldrum, fixed tooltip stat.

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Skølldir
-Bash with Fistbump upgrade can now deflect projectiles again.

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Ted McPain
-Shotgun, fixed that it was possible to shoot at the same time as activating stimpack. This resulted in a shotgun blast from Ted’s feet.
-Angel wing toilet paper, fixed that activating stimpack and teleporting at the same time while in possession of this upgrade would keep your shotgun filled up during the stimpack’s effect.

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Vinnie & Spike
-Tweaked Vinnie & Spike’s visual indicator to show the area in which Spike Dive deals damage.

Known Issues
- Purchasing Dead Seahorse Head causes the skill visualization of Spike Dive to remain fixed in the level until cast again or casting Smoke Screen.
- Not all skill visualizations accurately predict the range of an ability when targetting behind you.


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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 2:05 pm 
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Known Issue :

Aistrike is still clunky to use

thank you for fixing genji tough.

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people who only play meta in any game should be gunned down at the street and skinned alive


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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 2:08 pm 
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I'll make sure we take a look at the Ted issue (assuming this is the one you meant: viewtopic.php?f=6&t=51634).


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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 2:14 pm 
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Refering to this viewtopic.php?f=15&t=51241

And the topic in the general frontpage

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Dominik305 wrote:
people who only play meta in any game should be gunned down at the street and skinned alive


CraftedNightmare wrote:
i'm trying to enjoy this *
Doppelganger wrote:
where's my popcorn bag


_olaffff wrote:


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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 3:43 pm 
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Jimmy still has issues cancelling AA into missile barrage - before 4.4 it was seamless, you could cancel from any AA into missiles but since 4.4 it feels clunky and unresponsive, like you have to mash missiles really hard to get it to come out while doing an AA.

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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 4:00 pm 
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Sam! wrote:
like you have to mash missiles really hard to get it to come out while doing an AA.


Sounds like that super old issue that made Leon "locked" out of his tongue if he tried to use it while slashing.

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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 4:07 pm 
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I'll flag the Jimmy AA-into-Missiles issue here, and we'll take a look. Thanks for giving a shout!


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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 5:31 pm 
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Thanks for the hotfix. An upgrade having 'bug' in its name doesn't mean it should stay bugged though.

Zold wrote:
(28 September in beta)
- Nuke Bug still doesn't give Rocket two charges right after the Droppod sequence. Sometimes this bug also happens in game.


Zold wrote:
(1 October in beta)
Mother of Bombs still uses the old -33.33% damage from Nuke Bug instead of the new -30%. This results in too little damage when the upgrades are combined.

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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 8:28 pm 
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It wouldn't be a bug hotfix without Zold pointing out a bug that wasn't fixed.

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Now all we need is Kathy saying they forgot to add Valentina and we're ready to start busting out the booze!

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 Post subject: Re: NOW LIVE: Update 4.4.2: Cirque du Brawlee
 Post Posted: Tue Oct 17, 2017 8:37 pm 
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Diz Hydron wrote:
and we're ready to start busting out the booze!

you mean you haven't already?

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