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FishmanDerp
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Post subject: Re: How To: Modding for Mac! Posted: Fri Feb 21, 2014 4:11 pm |
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Adminaut |
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Joined: Fri Jul 13, 2012 2:57 pm Posts: 12862 Location: lol
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Bleh, fine, I'll slap it up there. If anyone complains though, I'll start pointing fingers. 
_________________ Character Hitbox Thread (Rocket added)
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FishmanDerp
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Post subject: Re: How To: Modding music and launchers for Mac! Posted: Mon Jun 09, 2014 5:40 am |
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Adminaut |
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Joined: Fri Jul 13, 2012 2:57 pm Posts: 12862 Location: lol
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Woot, update. Just remembered this thread and decided to update it in light of the new AI Editor.
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Ebony
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Post subject: Re: How To: Modding music, launchers and bots for Mac! Posted: Thu Apr 30, 2015 8:53 pm |
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Joined: Thu Aug 14, 2014 10:24 pm Posts: 999 Location: +5
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having trouble with Terminal.. Typing chflags nohidden ~/Library or sudo before does nothing......... 
_________________ ShoKiryu wrote: ph'nglui mglw'nafh cthulhu r'lyeh wgah'nagl fhtagn!
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Ignotis
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Post subject: Re: How To: Modding music, launchers and bots for Mac! Posted: Fri May 01, 2015 1:46 am |
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Joined: Wed Jul 30, 2014 3:15 pm Posts: 1160 Location: 3 miles under in a text file
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Ebony wrote: having trouble with Terminal.. Typing chflags nohidden ~/Library or sudo before does nothing.........  I'm a Linux person, not a Mac one. That being said, running "ln -s ~/Library ~/LibraryVisible" should work as well. The new "LibraryVisible" folder should contain the exact contents of the "Library" folder, and modifying it will modify the "Library" folder as well.
_________________ "If it works well the first time, something is really, really wrong." Veanko wrote: Ignotis the hedgehog confirmed STEAM
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Ebony
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Post subject: Re: How To: Modding music, launchers and bots for Mac! Posted: Fri May 01, 2015 12:10 pm |
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Joined: Thu Aug 14, 2014 10:24 pm Posts: 999 Location: +5
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Ignotis wrote: Ebony wrote: having trouble with Terminal.. Typing chflags nohidden ~/Library or sudo before does nothing.........  I'm a Linux person, not a Mac one. That being said, running "ln -s ~/Library ~/LibraryVisible" should work as well. The new "LibraryVisible" folder should contain the exact contents of the "Library" folder, and modifying it will modify the "Library" folder as well. Well I think I spotted the problem which is I don't have Mac
_________________ ShoKiryu wrote: ph'nglui mglw'nafh cthulhu r'lyeh wgah'nagl fhtagn!
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FishmanDerp
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Post subject: Re: How To: Modding music, launchers and bots for Mac! Posted: Thu Dec 24, 2015 12:17 pm |
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Adminaut |
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Joined: Fri Jul 13, 2012 2:57 pm Posts: 12862 Location: lol
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Another update with Yoolip and stuff added, however my old pictures from back when I used Tumblr as an image-uploading site (I'm an idiot) have broken. If someone with a Mac wants to help me out with replacements just PM me.
_________________ Character Hitbox Thread (Rocket added)
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Joost
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Post subject: Re: How To: Modding music, launchers and bots for Mac! Posted: Wed Feb 08, 2017 3:21 pm |
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Ronimo Team Member |
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Joined: Thu Apr 23, 2009 5:45 pm Posts: 8990
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I think it would be great if the Awesomenauts Gamepedia can become the central place for documentation on modding, so if anyone feels helping out with that, then it would be awesome if this guide could be moved there as well. I guess "Launcher Modding" or something like that could just be a separate section under the Modding header? http://awesomenauts.gamepedia.com/ModdingIn the meanwhile I'll leave this topic here, of course. 
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