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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Sun Dec 18, 2016 2:30 am 
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snailgazer wrote:
I don't understand what's so wrong with playing Max on keyboard? '2'

I didn't say there was, but if you go up and down with keyboards he does appear to swim like a fish :tongue:


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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Sun Dec 18, 2016 2:58 am 
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Emo Chapington wrote:
snailgazer wrote:
I don't understand what's so wrong with playing Max on keyboard? '2'

I didn't say there was, but if you go up and down with keyboards he does appear to swim like a fish :tongue:


Not you, but

ChrisD wrote:
Max Focus has the funnest mobility in this entire game, wow.

I pity anyone playing him on keyboard though.


This guy kinda did? Or were you just saying you pity them because it looks goofy?

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Sun Dec 18, 2016 4:14 am 
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Perhaps the analog stick flight isn't locked to 8 angles.

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Sun Dec 18, 2016 4:24 am 
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FishmanDerp wrote:
Perhaps the analog stick flight isn't locked to 8 angles.

the 8 angles is all you really need honestly. I really can't think off the top of my head a situation I don't want either a straight horizontal, vertical, or an even split between two (45 degree angle).
There's possibly some situations the analogue control is an advantage but it doesn't feel to me like there's any exact situations it'd make any significant difference there. The kind of situations needed would be more precise then the ones where Skree's AA having an RNG quality to it determines the outcome of a team battle, at least from the admittedly limited number of scenarios I am thinking of.
Besides you can somewhat simulate an analogue direction by tapping the keys, not that I've really ever felt much need to use this.


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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Sun Dec 18, 2016 11:05 pm 
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Aight so pity isn't the best word, but it really feels like he was made for controller. Feels as close to 1-to-1 movement as you can get in this game. Extremely fluid. His skills don't really require mouse precision either, so I don't feel like anything is lost.


Edit: also idk if it's locked to 8 angles or not, I've always sucked at telling those things when not on a grid to make it clear lol

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Mon Dec 19, 2016 4:53 am 
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ChrisD wrote:
Aight so pity isn't the best word, but it really feels like he was made for controller. Feels as close to 1-to-1 movement as you can get in this game. Extremely fluid. His skills don't really require mouse precision either, so I don't feel like anything is lost.


Edit: also idk if it's locked to 8 angles or not, I've always sucked at telling those things when not on a grid to make it clear lol


Aiming is so cringey on controller.

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Mon Dec 19, 2016 7:40 am 
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snailgazer wrote:
ChrisD wrote:
Aight so pity isn't the best word, but it really feels like he was made for controller. Feels as close to 1-to-1 movement as you can get in this game. Extremely fluid. His skills don't really require mouse precision either, so I don't feel like anything is lost.


Edit: also idk if it's locked to 8 angles or not, I've always sucked at telling those things when not on a grid to make it clear lol


Aiming is so cringey on controller.

Moving is so cringy on WASD. :shrug:

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Tue Dec 20, 2016 8:10 pm 
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snailgazer wrote:
ChrisD wrote:
Aight so pity isn't the best word, but it really feels like he was made for controller. Feels as close to 1-to-1 movement as you can get in this game. Extremely fluid. His skills don't really require mouse precision either, so I don't feel like anything is lost.


Edit: also idk if it's locked to 8 angles or not, I've always sucked at telling those things when not on a grid to make it clear lol


Aiming is so cringey on controller.


Someone needs some more playtime with dual-stick arcade shooters. :)

Or are they called Shoot-em-Ups.
Ah who cares.

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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Tue Dec 20, 2016 8:26 pm 
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ChrisD wrote:
Someone needs some more playtime with dual-stick arcade shooters. :)

Or are they called Shoot-em-Ups.
Ah who cares.

Someone needs to play more dual-stick shooters using a mouse :CocoWink:


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 Post subject: Re: Update 3.4.1 LIVE NOW!
 Post Posted: Tue Dec 20, 2016 10:16 pm 
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Touche, but movement with sticks is objectively better and I will fight for that fact as much as the opportunity arises! :fist:

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