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 Post subject: new IP?
 Post Posted: Mon Jul 08, 2019 2:27 pm 
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When can we expect an ETA for it?

Can't wait for this to be Awesomenauts 2 with 3D models.


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 Post subject: Re: new IP?
 Post Posted: Mon Jul 08, 2019 3:27 pm 
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How is it awesomenauts 2 if it's a new IP? I want awesomenauts 2 as well but that's not what we're getting.

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 Post subject: Re: new IP?
 Post Posted: Mon Jul 08, 2019 10:06 pm 
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Location: In my palace, mixing my martinis with paint thinner and a healthy squirt of epoxy adhesive.
Given that we've heard precisely nothing about it, it might be.

Who knows, it could be a reimagining of mahjong.

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 Post subject: Re: new IP?
 Post Posted: Mon Jul 08, 2019 11:38 pm 
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it's a lie they're telling us to keep us hyped and confident in them
if they had literally anything to show for it they would have done so already (or put someone as cool as me in the beta test)


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 Post subject: Re: new IP?
 Post Posted: Tue Jul 09, 2019 4:43 pm 
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The whole new IP is a lie? I know some beta testers tho. Sorry Kathy, they think you smell.

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 Post subject: Re: new IP?
 Post Posted: Wed Jul 10, 2019 10:22 am 
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Hi, the new IP is not a lie. And since it's a new IP it can't be an Awesomenauts or SnS sequel/spin-off.

We don't have an ETA for new IP at this moment in time, but we're making very exciting progress!

If you live in/around Utrecht/NL and would like to partake in on-site playtesting of the new IP. Send an email to robin@ronimo-games.com

Also, kathy doesn't smell :) (I've also never met kathy)


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 Post subject: Re: new IP?
 Post Posted: Fri Jul 12, 2019 4:02 pm 
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New IP leakedImage

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 Post subject: Re: new IP?
 Post Posted: Sat Jul 13, 2019 3:56 am 
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i always knew ronimo hated me


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 Post subject: Re: new IP?
 Post Posted: Mon Sep 09, 2019 5:33 pm 
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Niel wrote:
Hi, the new IP is not a lie. And since it's a new IP it can't be an Awesomenauts or SnS sequel/spin-off.

We don't have an ETA for new IP at this moment in time, but we're making very exciting progress!

If you live in/around Utrecht/NL and would like to partake in on-site playtesting of the new IP. Send an email to robin@ronimo-games.com

Also, kathy doesn't smell :) (I've also never met kathy)


Word of advice, one which you never should forget: Dont prolong the announcement of the new IP. Build up the hype for it as fast as you can, even if the game is not in playable state. As long as it looks cool for the 30s-90s you show (best parts of) it. Steam has about 20 games coming to it every single day, most of them will be buried at release. You -need- to build up the community for your next game way, wayyyy before it is finished. Not just to us Awesomenauts players, but to everyone out there. I personally think Shawarmageddon is a fun and very well made game, but that is not enough anymore as it was 7 years ago. If there is no market looking forward to the game, it is a dead fish nowadays. Like happened to Shawarmageddon (or Zombie Vikings for example which is close to your style), it is good, but not enough people knew/looked forward to it at Steam. I am a developer with 12+ years of professional experience myself so I am not jabbing just cliches, but facts. Its horrible time to be a small developer now, you really must push your product to everyone, way before you actually want to. :sleep:

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 Post subject: Re: new IP?
 Post Posted: Mon Sep 09, 2019 10:37 pm 
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Joined: Tue Sep 22, 2015 3:36 pm
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Awesomenauts Pachinko

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